Is Space Exploration too complex? Why do I have to make an item that's used for only one thing? Why do I have a building that does only one thing? Why are there so many kinds of buildings? WIP, suggestions are welcome.
Small changes concerning balance, gameplay, or graphics.
Version: 0.3.5
Date: 2022.08.08
Bugfixes:
- Fixed vulcanite steel recipe (reported by Vulteran)
Version: 0.3.4
Date: 2022.08.03
Bugfixes:
- Fixed particle accelerator/collider research (reported by dasad93)
Version: 0.3.3
Date: 2022.08.02
Bugfixes:
- Fixed biomass not having a building to craft in (reported by f96960)
Version: 0.3.2
Date: 2022.07.31
Changes:
- Reduced ore needed to proccess most recources
- Added setting; Simplify resouces (suggested by nihilistzsche)
Version: 0.3.1
Date: 2022.07.28
Bugfixes:
- removed nil lines
Version: 0.3.0
Date: 2022.07.26
Changes:
- Added delivery cannon recipe for stone tablet
- Added setting to remove delivery cannon recipe for glass
- Removed all steps between ores and plates
- Removed casting machine
- Removed steps between ore and vitamelange extract
Version: 0.2.7
Date: 2022.04.09
Changes:
- Speed module 4 now needs beryllium instead of iridium.
Version: 0.2.6
Date: 2022.04.06
Changes:
- Added delivery cannon recipe for rocket parts.
Version: 0.2.5
Date: 2022.03.28
Changes:
- Extended underground space belt.
Bugfixes:
- Fixed recipe for telescope.
Version: 0.2.4
Date: 2022.03.24
Changes:
- Lifesupport facility processes only lifesupport recipes. (removed chemistry recipes) (suggested by Alkumist)
- Reduced ingredients for (white) space assembler (suggested by kclark8954)
- Restored description for Robot Attrition factor setting. (if set at zero, robots still crash)
Bugfixes:
- Fixed astronomic catalogue 1 reserch. (reported by Alkumist)
Version: 0.2.3
Date: 2022.03.19
Bugfixes:
- Accidentally commented some code in last update.
Version: 0.2.2
Date: 2022.03.16
Changes:
- Changed description for Robot Attrition factor setting.
- Increased max meteor interval value to 1000000000.
Version: 0.2.1
Date: 2021.02.08
Bugfixes:
- Restored productivity module 5 recipe fix. (reported by cjet799) [recipe for any recycling mods is still broken]
- Fixed optimization research data recipe. (reported by cjet799)
Version: 0.2.0
Date: 2020.12.03
Features:
- Updated to Factorio 1.1
- Added settings for Cargo Rocket Part Stack Size and Data Failure Divisor
- Allowed "robot-attrition-factor" setting to go to zero
Version: 0.1.11
Date: 2020.11.16
Bugfixes:
- Fixed delivery cannon to shoot plates instead of ingots. (reported by Loot1278)
Version: 0.1.10
Date: 2020.11.07
Compatibility:
- Fixed incompatibility bug with Krastorio 2. (reported by sergeineubei)
Version: 0.1.9
Date: 2020.11.07
Bugfixes:
- Fixed technology prerequisites. (reported by Loot1278)
Version: 0.1.8
Date: 2020.11.06
Changes:
- High temperature turbine generator steam use is linear instead of exponential.
Version: 0.1.7
Date: 2020.11.04
Changes:
- Increased input limit for all accumulators.
Version: 0.1.6
Date: 2020.11.02
Bugfixes:
- Fixed productivity module 5 recipe. (reported by Sciencefreak) [recipe for any recycling mods is broken]
Changes:
- Restored decontamination facility; processes decontamination, chemistry, and lifesupport recipes.
- Lifesupport facility processes lifesupport and chemistry recipes.
Version: 0.1.5
Date: 2020.11.01
Changes:
- Superconductive cables recipe outputs thermofluid 25degC. (reported by Sciencefreak)
- Added compatibility for recycling mods.
Bugfixes:
- Naquium heat pipe unlocked with naquium processing research.
Version: 0.1.4
Date: 2020.10.21
Bugfixes:
- Genetics facility, grow fish, and grow wood recipes fixed. (reported by eternal_wait)
- Recipes using vitamelange extract fixed.
Version: 0.1.3
Date: 2020.10.9
Bugfixes:
- Removed decontamination facility; recipes moved to lifesupport facility.
Version: 0.1.2
Date: 2020.10.9
Changes:
- Moved vanilla chemistry recipes from genetics facility to lifesupport facility.
- Removed lifesupport facility; recipes moved to decontamination facility. (fixes bug too)
Bugfixes:
- Thermodynamics facility recipe is unloked with it's research.
Version: 0.1.1
Date: 2020.10.02
Changes:
- Changed multiple recipes from Space Exploration (SE).
- Removed multiple steps between ore and plate for (SE) ores.
- Removed multiple steps for biomass.
- Removed significant data and insight (simulation).
- Removed catalugues from science packs; science pack recipes moved to supercomputer.
- Removed cargo rocket part stacks/packing; increased max stack size to 5.
- Recipes using thormofluid always output 25degC.
- Recipes using data cards output junk cards instead of blank cards.
- Recipes using uranium 235 output U238 instead of 50% chance of U235
- Increased data card probabilities (where applicable).
- Increased formating data card probabilities to 99.9% for all recipes (I imagine, IRL, I can format 1,000 cards and only break one). Better recipes require less time.
- Increased space pipe to ground underground distance to 10; recipe produces 2.
- Decreased delivery cannon capsule cost.
- Reset spidertron recipe and research to vanilla(ish).
- Removed some buildings and their recipes moved to other buildings.
- Removed all telescopes except xray; moved recipes to xray telescope.
- Removed astrometrics lab; obs data moved to xray telescope, multispectral astrometric analysis 1-3 moved to supercomputer.
- Removed growth facility; recipes moved to biochemical lab.
- Removed partical accelerator; recipes moved to partical collider.
- Removed plasma generator; recipes moved to thermodynamics lab.
- Moved vanilla chemistry recipes from biochemical lab to genetics lab (temp, for smaller building.)