Is Space Exploration too complex? Why do I have to make an item that's used for only one thing? Why do I have a building that does only one thing? Why are there so many kinds of buildings? WIP, suggestions are welcome.
Small changes concerning balance, gameplay, or graphics.
Version: 0.3.5 Date: 2022.08.08 Bugfixes: - Fixed vulcanite steel recipe (reported by Vulteran)
Version: 0.3.4 Date: 2022.08.03 Bugfixes: - Fixed particle accelerator/collider research (reported by dasad93)
Version: 0.3.3 Date: 2022.08.02 Bugfixes: - Fixed biomass not having a building to craft in (reported by f96960)
Version: 0.3.2 Date: 2022.07.31 Changes: - Reduced ore needed to proccess most recources - Added setting; Simplify resouces (suggested by nihilistzsche)
Version: 0.3.1 Date: 2022.07.28 Bugfixes: - removed nil lines
Version: 0.3.0 Date: 2022.07.26 Changes: - Added delivery cannon recipe for stone tablet - Added setting to remove delivery cannon recipe for glass - Removed all steps between ores and plates - Removed casting machine - Removed steps between ore and vitamelange extract
Version: 0.2.7 Date: 2022.04.09 Changes: - Speed module 4 now needs beryllium instead of iridium.
Version: 0.2.6 Date: 2022.04.06 Changes: - Added delivery cannon recipe for rocket parts.
Version: 0.2.5 Date: 2022.03.28 Changes: - Extended underground space belt. Bugfixes: - Fixed recipe for telescope.
Version: 0.2.4 Date: 2022.03.24 Changes: - Lifesupport facility processes only lifesupport recipes. (removed chemistry recipes) (suggested by Alkumist) - Reduced ingredients for (white) space assembler (suggested by kclark8954) - Restored description for Robot Attrition factor setting. (if set at zero, robots still crash) Bugfixes: - Fixed astronomic catalogue 1 reserch. (reported by Alkumist)
Version: 0.2.3 Date: 2022.03.19 Bugfixes: - Accidentally commented some code in last update.
Version: 0.2.2 Date: 2022.03.16 Changes: - Changed description for Robot Attrition factor setting. - Increased max meteor interval value to 1000000000.
Version: 0.2.1 Date: 2021.02.08 Bugfixes: - Restored productivity module 5 recipe fix. (reported by cjet799) [recipe for any recycling mods is still broken] - Fixed optimization research data recipe. (reported by cjet799)
Version: 0.2.0 Date: 2020.12.03 Features: - Updated to Factorio 1.1 - Added settings for Cargo Rocket Part Stack Size and Data Failure Divisor - Allowed "robot-attrition-factor" setting to go to zero
Version: 0.1.11 Date: 2020.11.16 Bugfixes: - Fixed delivery cannon to shoot plates instead of ingots. (reported by Loot1278)
Version: 0.1.10 Date: 2020.11.07 Compatibility: - Fixed incompatibility bug with Krastorio 2. (reported by sergeineubei)
Version: 0.1.9 Date: 2020.11.07 Bugfixes: - Fixed technology prerequisites. (reported by Loot1278)
Version: 0.1.8 Date: 2020.11.06 Changes: - High temperature turbine generator steam use is linear instead of exponential.
Version: 0.1.7 Date: 2020.11.04 Changes: - Increased input limit for all accumulators.
Version: 0.1.6 Date: 2020.11.02 Bugfixes: - Fixed productivity module 5 recipe. (reported by Sciencefreak) [recipe for any recycling mods is broken] Changes: - Restored decontamination facility; processes decontamination, chemistry, and lifesupport recipes. - Lifesupport facility processes lifesupport and chemistry recipes.
Version: 0.1.5 Date: 2020.11.01 Changes: - Superconductive cables recipe outputs thermofluid 25degC. (reported by Sciencefreak) - Added compatibility for recycling mods. Bugfixes: - Naquium heat pipe unlocked with naquium processing research.
Version: 0.1.4 Date: 2020.10.21 Bugfixes: - Genetics facility, grow fish, and grow wood recipes fixed. (reported by eternal_wait) - Recipes using vitamelange extract fixed.
Version: 0.1.3 Date: 2020.10.9 Bugfixes: - Removed decontamination facility; recipes moved to lifesupport facility.
Version: 0.1.2 Date: 2020.10.9 Changes: - Moved vanilla chemistry recipes from genetics facility to lifesupport facility. - Removed lifesupport facility; recipes moved to decontamination facility. (fixes bug too) Bugfixes: - Thermodynamics facility recipe is unloked with it's research.
Version: 0.1.1 Date: 2020.10.02 Changes: - Changed multiple recipes from Space Exploration (SE). - Removed multiple steps between ore and plate for (SE) ores. - Removed multiple steps for biomass. - Removed significant data and insight (simulation). - Removed catalugues from science packs; science pack recipes moved to supercomputer. - Removed cargo rocket part stacks/packing; increased max stack size to 5. - Recipes using thormofluid always output 25degC. - Recipes using data cards output junk cards instead of blank cards. - Recipes using uranium 235 output U238 instead of 50% chance of U235 - Increased data card probabilities (where applicable). - Increased formating data card probabilities to 99.9% for all recipes (I imagine, IRL, I can format 1,000 cards and only break one). Better recipes require less time. - Increased space pipe to ground underground distance to 10; recipe produces 2. - Decreased delivery cannon capsule cost. - Reset spidertron recipe and research to vanilla(ish). - Removed some buildings and their recipes moved to other buildings. - Removed all telescopes except xray; moved recipes to xray telescope. - Removed astrometrics lab; obs data moved to xray telescope, multispectral astrometric analysis 1-3 moved to supercomputer. - Removed growth facility; recipes moved to biochemical lab. - Removed partical accelerator; recipes moved to partical collider. - Removed plasma generator; recipes moved to thermodynamics lab. - Moved vanilla chemistry recipes from biochemical lab to genetics lab (temp, for smaller building.)