Space Exploration Simplified


Is Space Exploration too complex? Why do I have to make an item that's used for only one thing? Why do I have a building that does only one thing? Why are there so many kinds of buildings? WIP, suggestions are welcome.

Tweaks
2 years ago
1.0 - 1.1
22.6K

Changelog

Version: 0.3.5
Date: 2022.08.08
  Bugfixes:
    - Fixed vulcanite steel recipe (reported by Vulteran)
Version: 0.3.4
Date: 2022.08.03
  Bugfixes:
    - Fixed particle accelerator/collider research (reported by dasad93)
Version: 0.3.3
Date: 2022.08.02
  Bugfixes:
    - Fixed biomass not having a building to craft in (reported by f96960)
Version: 0.3.2
Date: 2022.07.31
  Changes:
    - Reduced ore needed to proccess most recources
    - Added setting; Simplify resouces (suggested by nihilistzsche)
Version: 0.3.1
Date: 2022.07.28
  Bugfixes:
    - removed nil lines
Version: 0.3.0
Date: 2022.07.26
  Changes:
    - Added delivery cannon recipe for stone tablet
    - Added setting to remove delivery cannon recipe for glass
    - Removed all steps between ores and plates
    - Removed casting machine
    - Removed steps between ore and vitamelange extract
Version: 0.2.7
Date: 2022.04.09
  Changes:
    - Speed module 4 now needs beryllium instead of iridium.
Version: 0.2.6
Date: 2022.04.06
  Changes:
    - Added delivery cannon recipe for rocket parts.
Version: 0.2.5
Date: 2022.03.28
  Changes:
    - Extended underground space belt.
  Bugfixes:
    - Fixed recipe for telescope.
Version: 0.2.4
Date: 2022.03.24
  Changes:
    - Lifesupport facility processes only lifesupport recipes. (removed chemistry recipes) (suggested by Alkumist)
    - Reduced ingredients for (white) space assembler (suggested by kclark8954)
    - Restored description for Robot Attrition factor setting. (if set at zero, robots still crash)
  Bugfixes:
    - Fixed astronomic catalogue 1 reserch. (reported by Alkumist)
Version: 0.2.3
Date: 2022.03.19
  Bugfixes:
    - Accidentally commented some code in last update.
Version: 0.2.2
Date: 2022.03.16
  Changes:
    - Changed description for Robot Attrition factor setting.
    - Increased max meteor interval value to 1000000000.
Version: 0.2.1
Date: 2021.02.08
  Bugfixes:
    - Restored productivity module 5 recipe fix. (reported by cjet799) [recipe for any recycling mods is still broken]
    - Fixed optimization research data recipe. (reported by cjet799)
Version: 0.2.0
Date: 2020.12.03
  Features:
    - Updated to Factorio 1.1
    - Added settings for Cargo Rocket Part Stack Size and Data Failure Divisor
    - Allowed "robot-attrition-factor" setting to go to zero
Version: 0.1.11
Date: 2020.11.16
  Bugfixes:
    - Fixed delivery cannon to shoot plates instead of ingots. (reported by Loot1278)
Version: 0.1.10
Date: 2020.11.07
  Compatibility:
    - Fixed incompatibility bug with Krastorio 2. (reported by sergeineubei)
Version: 0.1.9
Date: 2020.11.07
  Bugfixes:
    - Fixed technology prerequisites. (reported by Loot1278)
Version: 0.1.8
Date: 2020.11.06
  Changes:
    - High temperature turbine generator steam use is linear instead of exponential.
Version: 0.1.7
Date: 2020.11.04
  Changes:
    - Increased input limit for all accumulators.
Version: 0.1.6
Date: 2020.11.02
  Bugfixes:
    - Fixed productivity module 5 recipe. (reported by Sciencefreak) [recipe for any recycling mods is broken]
  Changes:
    - Restored decontamination facility; processes decontamination, chemistry, and lifesupport recipes.
    - Lifesupport facility processes lifesupport and chemistry recipes.
Version: 0.1.5
Date: 2020.11.01
  Changes:
    - Superconductive cables recipe outputs thermofluid 25degC. (reported by Sciencefreak)
    - Added compatibility for recycling mods.
  Bugfixes:
    - Naquium heat pipe unlocked with naquium processing research.
Version: 0.1.4
Date: 2020.10.21
  Bugfixes:
    - Genetics facility, grow fish, and grow wood recipes fixed. (reported by eternal_wait)
    - Recipes using vitamelange extract fixed.
Version: 0.1.3
Date: 2020.10.9
  Bugfixes:
    - Removed decontamination facility; recipes moved to lifesupport facility.
Version: 0.1.2
Date: 2020.10.9
  Changes:
    - Moved vanilla chemistry recipes from genetics facility to lifesupport facility.
    - Removed lifesupport facility; recipes moved to decontamination facility. (fixes bug too)
  Bugfixes:
    - Thermodynamics facility recipe is unloked with it's research.
Version: 0.1.1
Date: 2020.10.02
  Changes:
    - Changed multiple recipes from Space Exploration (SE).
      - Removed multiple steps between ore and plate for (SE) ores.
      - Removed multiple steps for biomass.
      - Removed significant data and insight (simulation).
      - Removed catalugues from science packs; science pack recipes moved to supercomputer.
      - Removed cargo rocket part stacks/packing; increased max stack size to 5.
      - Recipes using thormofluid always output 25degC.
      - Recipes using data cards output junk cards instead of blank cards.
      - Recipes using uranium 235 output U238 instead of 50% chance of U235
      - Increased data card probabilities (where applicable).
      - Increased formating data card probabilities to 99.9% for all recipes (I imagine, IRL, I can format 1,000 cards and only break one). Better recipes require less time.
      - Increased space pipe to ground underground distance to 10; recipe produces 2.
      - Decreased delivery cannon capsule cost.
      - Reset spidertron recipe and research to vanilla(ish).
    - Removed some buildings and their recipes moved to other buildings.
      - Removed all telescopes except xray; moved recipes to xray telescope.
      - Removed astrometrics lab; obs data moved to xray telescope, multispectral astrometric analysis 1-3 moved to supercomputer.
      - Removed growth facility; recipes moved to biochemical lab.
      - Removed partical accelerator; recipes moved to partical collider.
      - Removed plasma generator; recipes moved to thermodynamics lab.
      - Moved vanilla chemistry recipes from biochemical lab to genetics lab (temp, for smaller building.)