Space Exploration + Krastorio2 Classic


Since Space Exploration on 2.X tries to be as much compatible with Space Exploration on 1.1.110, this mod tries to fix all SE+K2 1.1.110 vs 2.X regressions and/or bugs and make it as close to 1.1.110 as possible. Support for SE Official Modpack. If you intend to use other mods check if you need to disable fluid changes.

Tweaks
10 hours ago
2.0
14
Owner:
torindel
Source:
N/A
Homepage:
N/A
License:
Mixed
Created:
16 hours ago
Latest Version:
0.0.6 (10 hours ago)
Factorio version:
2.0
Downloaded by:
14 users

Features:
- Fixed technologies depends to match 1.1.110 tree
- Fixed recipe ingredients to match 1.1.110
- Fixed recipe craft time to match 1.1.110 values
- Added option to remove research triggers (ala 1.1.110) feature (configurable via mod settings)
- Makes repair-packs available at wood tech level (configurable mod option for it to be researched at start)
- Reverted recipe product amount to 1.1.110 values (configurable via mod settings)
- Makes starting crash stuff minable again
- Fixed item stack sizes to match 1.1.110 values
- Fixed power usage/pollution to match 1.1.110 values
- Reverted inserter speed changes (configurable via mod settings)
- Restored fluid heat capacity/water usage to 1.1.110 levels (configurable via mod settings)
- Restored advanced pollution filter (configurable via mod settings)
- Fixed fluidbox sizes to match intended (1.1.110) values
- Fixed attack ranges and resistances to match 1.1.110 values (configurable via mod settings)
- Made radars and logistic robots military targets again
- Fixed anything that moved (and was reasonable), wasn't nailed down and didn't match 1.1.110 values
- Restored filtered inserters (configurable via mod settings)
- Restored mineral water pumpjacks (configurable via mod settings)
- Restored personal sniper laser defense (configurable via mod settings)

Current todo:
- Restore creep and anticreep virus capule technology
For more see todo.txt

For licensing check license.txt