Space Exploration Integration: Spoilage deprecated


This mod is not needed as the library has base spoilage stuff needed now and the individual mods handle its own spoilage.,

Content
26 days ago
2.0
150
Factorio: Space Age Icon Space Age Mod

Changelog

Version: 0.1.9
Date: 16 October 2025
  Changes:
    - space water and biosludge decontamination give spoilage instead of contaminated scrap
Version: 0.1.8
Date: 16 October 2025
  Balancing:
    - Moved heating tower to rocket science as an alternative to nuclear
Version: 0.1.7
Date: 15 October 2025
  Changes:
    - Added incompatibility with Heating Tower mod.
Version: 0.1.6
Date: 14 October 2025
  Changes:
    - Removed dependency to Heating Tower mod and made it optional. Heating Tower is still included.
    - Changed to use spage age graphics and sounds from the mod itself instead of packaging it with the mod
  Balancing:
    - Adjusted bioslude from spoilage recipe to be 10 spoilage + 1 cosmic water = 1 biosludge
    - Moved heating tower back to chemical science and adjusted recipe
  Bugfixes:
    - Fixed circuit network connections on heating tower
Version: 0.1.5
Date: 13 October 2025
  Changes:
    - Vehicle fuel can be used as a fuel source for heating tower when using Krastorio 2
    - Any inserter that waits for a full hand, like stacking inserters, will drop contents if they spoil.
Version: 0.1.4
Date: 12 October 2025
  Changes:
    - Set default heating tower efficency to 1 to stay in line with space exploration, can be modified with mod setting.
Version: 0.1.3
Date: 12 October 2025
  Changes:
    - Moved heating tower to production science and tweaked recipe a bit to fit more in.
Version: 0.1.2
Date: 11 October 2025
  Changes:
    - Makes sure burner inventories that take a fuel_category that has a spoilage item has a output slot for spoilage
Version: 0.1.1
Date: 11 October 2025
  Changes:
    - Removed delivery cannon recipes that use spoilage items.
Version: 0.1.0
Date: 11 October 2025
  Features:
    - Initial release