Space Exploration Integration: Captive Biters and Biter Eggs


[Factorio 2.1: These mods will not be updated for factorio 2.1, so if anyone wants to update and repost them, source is on my github.] [WORK IN PROGRESS] Adds captive biters, biter eggs, and bioflux into space exploration.

Content
6 months ago
2.0
1.21K
Factorio: Space Age Icon Space Age Mod
Manufacturing

b spawner

2 months ago

Once placed I can't delete the biter spawner.

2 months ago

That is how those work in space age, you have to destroy it to remove it

2 months ago

Ok thanks. Just a thought, right now I'm trying to decide what nutrient gel recipe I'm going to use for my bio science setup. The biter egg one seems pretty steep. I'll have to build a massive amount of spawners to meet the demand. It seems like the number of biter eggs required in the recipe could be tweaked.

New response