As far as I can tell "built and operable" is state that's only known internally in SE. It's not a piece of information that can be observed from the outside. There's also no event a mod like this one could listen for.
A simple in-game solution would be to set up an alert speaker that warns you if your cable stockpile is below, say, 1000, so you'd have ample time to fix the situation before it turns into a real problem.