Collections of mods with tweaks to make them work together.
Version: 0.8.0
Date: 8/13/2022
Changes:
Kontraptions:
- disabled infinite torch energy buffer value
Version: 0.7.0
Date: 8/13/2022
Changes:
Construction Drones:
- removed hovercraft dependency (surface collision and other possible bugs)
- raised price to starter vehicles items
- changed tech dependency to kombat drones and added electric motor to all inf recipes
Version: 0.6.0
Date: 8/13/2022
Changes:
Construction Drones:
- reduced initial drone number to 2
- added technology for ground construction drones
- added "small-lamp" ingredient to vehicles
Version: 0.5.0
Date: 8/12/2022
Changes:
AAI Vehicles:
- added inserters as ingredient to a mining vehicles
Other:
- industrial instruments mod dependency
Bugfix:
- fix previously added ingredients to recipes
Version: 0.4.0
Date: 8/11/2022
Changes:
AAI Vehicles:
- added "iron-gear-wheel" ingredient to "basic-vehicles", "vehicle-miner", "vehicle-chaingunner"
- added "steel-plate" ingredient "vehicle-chaingunner"
- added "steel-processing" tech dependency to "vehicle-chaingunner"
- added "boat" ingredient to "ironclad"
- increased tech value for "basic-vehicles", "vehicle-miner", "vehicle-chaingunner"
Larger Lamp:
- increased "glass" ingredient
Ironclad:
- added "advanced-circuit" ingredient
Hovercraft:
- added dependency "boat"
- added "flying-robot-frame" and "advanced-circuit" ingredients
RampantArsenal:
- added "electronics" tech dependency to "gun-turret" and "electronic-circuit" to ingredients
- increased "gun-turret" tech price
Version: 0.3.0
Date: 8/10/2022
Changes:
AAI Vehicles:
- added "circuit-network" dependency to "basic-vehicles" and "vehicle-miner"
Kombat Drones:
- added dependency "logistics-2", "fast-inserter", "advanced-electronics", "military-science" to "infantry-depot" tech and removed military-1 dependency
- added "military-science-pack" to all infantry technologies
- added "chemical-science-pack" ingredient and a dependency to "power-infantry"
- "infantry-depot" changed "electronic-circuit" to "advanced-circuit" ingredient (x10)
- "infantry-depot" changed "inserter" and "transport-belt" to fast variant
Transport Drones:
- added dependency "logistics-2" and "advanced-electronics" to "transport-system" tech
- added dependency "concrete" to "fast-road" tech
Mining Drones:
- "mining-depot" and "mining-drones" is disabled by default, added technology for them
Hovercraft:
- added dependency "water-transport"
Crafting_Speed_Research:
- added dependency tech "modules"
- added "logistic-science-pack" to all
Version: 0.2.0
Date: 8/10/2022
Changes:
Kombat Drones:
- "infantry-depot" added "logistic-science-pack" ingredient
- "infantry-depot" added "electronic-circuit" ingredient (x10)
- "infantry-depot" added "transport-belt" ingredient (x10)
- "infantry-depot" added "inserter" ingredient (x10)
- "basic-infantry" added "electronic-circuit" ingredient (x2)
- "heavy-infantry" added "advanced-circuit" ingredient (x2)
- "power-infantry" added "processing-unit" ingredient (x2)
Mining Drones:
- mining depot added "electronic-circuit" ingredient (x10)
- mining drone added "electric-motor" ingredient (x1)
Transport Drones:
- "request-depot", "supply-depot", "fuel-depot", "fluid-depot", "buffer-depot" added "electronic-circuit" ingredient (x5)
- "mining-depot" added "electronic-circuit" ingredient (x1)
Construction Drones:
- "construction_drone" added "electric-motor" ingredient (x1)
AAI vehicle + CargoShip/Hovercraft/Aircraft:
- added dependency "water-transport" and removed "automobilism" for "ironclad" tech
- added dependency "robotics" and removed "automobilism" for "hovercraft" tech
- added dependency "robotics", "rocket-fuel" and removed "automobilism" for "aerodynamics" tech
Larger Lamp:
- added "glass" as dependency ingredient
Miniloader:
- "chute" added burner inserter ingredient (x2)
Rampant arsenal:
- "riffle-turret" added motor ingredient (x1)
Version: 0.1.0
Date: 8/8/2022
Changes:
- Init mod dependency