Collections of mods with tweaks to make them work together.
Version: 0.8.0 Date: 8/13/2022 Changes: Kontraptions: - disabled infinite torch energy buffer value
Version: 0.7.0 Date: 8/13/2022 Changes: Construction Drones: - removed hovercraft dependency (surface collision and other possible bugs) - raised price to starter vehicles items - changed tech dependency to kombat drones and added electric motor to all inf recipes
Version: 0.6.0 Date: 8/13/2022 Changes: Construction Drones: - reduced initial drone number to 2 - added technology for ground construction drones - added "small-lamp" ingredient to vehicles
Version: 0.5.0 Date: 8/12/2022 Changes: AAI Vehicles: - added inserters as ingredient to a mining vehicles Other: - industrial instruments mod dependency Bugfix: - fix previously added ingredients to recipes
Version: 0.4.0 Date: 8/11/2022 Changes: AAI Vehicles: - added "iron-gear-wheel" ingredient to "basic-vehicles", "vehicle-miner", "vehicle-chaingunner" - added "steel-plate" ingredient "vehicle-chaingunner" - added "steel-processing" tech dependency to "vehicle-chaingunner" - added "boat" ingredient to "ironclad" - increased tech value for "basic-vehicles", "vehicle-miner", "vehicle-chaingunner" Larger Lamp: - increased "glass" ingredient Ironclad: - added "advanced-circuit" ingredient Hovercraft: - added dependency "boat" - added "flying-robot-frame" and "advanced-circuit" ingredients RampantArsenal: - added "electronics" tech dependency to "gun-turret" and "electronic-circuit" to ingredients - increased "gun-turret" tech price
Version: 0.3.0 Date: 8/10/2022 Changes: AAI Vehicles: - added "circuit-network" dependency to "basic-vehicles" and "vehicle-miner" Kombat Drones: - added dependency "logistics-2", "fast-inserter", "advanced-electronics", "military-science" to "infantry-depot" tech and removed military-1 dependency - added "military-science-pack" to all infantry technologies - added "chemical-science-pack" ingredient and a dependency to "power-infantry" - "infantry-depot" changed "electronic-circuit" to "advanced-circuit" ingredient (x10) - "infantry-depot" changed "inserter" and "transport-belt" to fast variant Transport Drones: - added dependency "logistics-2" and "advanced-electronics" to "transport-system" tech - added dependency "concrete" to "fast-road" tech Mining Drones: - "mining-depot" and "mining-drones" is disabled by default, added technology for them Hovercraft: - added dependency "water-transport" Crafting_Speed_Research: - added dependency tech "modules" - added "logistic-science-pack" to all
Version: 0.2.0 Date: 8/10/2022 Changes: Kombat Drones: - "infantry-depot" added "logistic-science-pack" ingredient - "infantry-depot" added "electronic-circuit" ingredient (x10) - "infantry-depot" added "transport-belt" ingredient (x10) - "infantry-depot" added "inserter" ingredient (x10) - "basic-infantry" added "electronic-circuit" ingredient (x2) - "heavy-infantry" added "advanced-circuit" ingredient (x2) - "power-infantry" added "processing-unit" ingredient (x2) Mining Drones: - mining depot added "electronic-circuit" ingredient (x10) - mining drone added "electric-motor" ingredient (x1) Transport Drones: - "request-depot", "supply-depot", "fuel-depot", "fluid-depot", "buffer-depot" added "electronic-circuit" ingredient (x5) - "mining-depot" added "electronic-circuit" ingredient (x1) Construction Drones: - "construction_drone" added "electric-motor" ingredient (x1) AAI vehicle + CargoShip/Hovercraft/Aircraft: - added dependency "water-transport" and removed "automobilism" for "ironclad" tech - added dependency "robotics" and removed "automobilism" for "hovercraft" tech - added dependency "robotics", "rocket-fuel" and removed "automobilism" for "aerodynamics" tech Larger Lamp: - added "glass" as dependency ingredient Miniloader: - "chute" added burner inserter ingredient (x2) Rampant arsenal: - "riffle-turret" added motor ingredient (x1)
Version: 0.1.0 Date: 8/8/2022 Changes: - Init mod dependency