RP Steam Roboports


Adds steam-based roboports and bots

Content
10 days ago
1.1 - 2.0
908
Logistics

b Error

20 days ago

Hi I keep getting this error

The mod RP Steam Roboports (0.0.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event rp_steam_roboports::on_nth_tick(1)
LuaRenderObject API call when LuaRenderObject was invalid.
stack traceback:
[C]: in function 'newindex'
...ts
/steam/logistics_chests/logistics_chests_control.lua:313: in function 'entity_update_handler'
rp_steam_roboports/scripts/EntityManager.lua:141: in function 'handler'
rp_steam_roboports/scripts/Events_on_tick.lua:6: in function <rp_steam_roboports/scripts/Events_on_tick.lua:3>

20 days ago

Oh no. That really stinks. I bet it's blocking you from playing that save. Did you start this base before space age came out or after? Can you upload the save file so I can reproduce the error?

I'll look into it in the next day or so. Today is a holiday so it probably won't be fixed today.

19 days ago

Its is a new save with space age
It happens when I toggle Gridlines Mod or Construction Planner Mod in the shortcuts after I have placed a Steam chest if I remove the chest it no longer crashers.

My Save

eNp1U81rE0EUn2kMrW2TBomiIDVIQRAiWD14kOwoiIjov7BOdifp4GQnzsxGWg/20KPiQS96sVcVevPgRQKCH6BQ9KSnFi8eqlQUvQh1Zjez2U3Sgffy9v3e/N7HvIwBAPaDPABHD2Ift3jVw6LOg2qAVSgwqzaxBGDZAaAbSQnfCCnjridCn7icshiMZdzDzKOKpH17PI5ZnyFyMD8dMenxdpuIKhckHbc3SlFNUsTeEmHEU4J6LglIixKZYTK+xWody0wJhQYLuaABcTskUGmk1BBcqohq0R2+FrImF9j1GG000siMRahkOPDls6fHaxabajJSH3GnFPtHp5qOwbZmU5mOemxS8YCM8N/Eioi0P7fAMw0W9fcuOSeo0M+cGXrXKTCqFmjYcutmXpkSAxx2qBxuLC+4dz1TdF56ArfTngNSYaFo0HSxINhtcSr1dpHspX6P8VOXZcgaoXlq7FHfbZJFmW02rwTJLsC0CoOmVCRweZZ9Su9yoPsaXLJCJ2QeDkLdV7KmsexLkA43BpUtABBKcg+NHsBjM8Wt5ZVZYGTnNqjs7BjR1ob+jxkBcFkn1hxQO+3J9yYKKue0nO/TQXirvHZxc+mBA+PIE6hnbPc83br1XLLGVbQrNGeN0whuLhnqLQeeis6vlBEnVTpFL3wC9Y0YXDEghHe/P1/9+3q9Bv89+fnxSv2aA09eKP/Ynl+raXDctDuWqEcPzXlhWwGWc8PpQZ8d+OG9ObqovLlRNgqd0ap7OQdgqait1TtaVQ4DW1rN0pQRbETnj+3kqzU+OYN96EGcNeSzRr01KkqYVAZjE91DEB2x6KF+iL4/D9I1+P0O39m0r1L5BwpJP8RwHwOeOTTiGSZNQj9R33JJNXqe6+P2Cz1GMGcME/Vb++Ivg1iq+LeEonHnkqXcdrKbZgxD8ub+yy//AQkZbGM=<<<

10 days ago

That looks like a map seed string, not a save file. I can't debug it with that. I'll try adding some null checks anyway and see if that helps.

The Construction Planner Mod does a lot of weird stuff with ghost entities so it probably breaks some basic assumptions with my code.

10 days ago

I added some more null-checks. I hope that fixes it

10 days ago

Ok thanks

New response