Mod version: 1.0.0
Would like to play with this mod, but don't want to deal with entity rot(damage) on the common entities. Noticed quickly that "small electric poles" are still damaged even though the "Blacklist common entities" setting is enabled. The setting seems to work OK for pipes, underground pipes, yellow belts, and yellow inserters though (the other basic stuff)...
Workaround: if can't handle the overhead of electric poles rotting, then need to set "damage per minute" to 0, which disables entity rot/damage entirely (for all entities).