The main entry-point to the Artisanal Reskin asset mods. Provides convenience methods for creating Factorio data structures to support reskinning items, technologies, and entities.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Version: 0.1.2
Date: 2026-06-08
Changes:
- Electric furnace fluid box sprites are now available if a fluid box requires them, rather than when a particular sprite set is requested.
Bugfixes:
- Fixed that fluid boxes were not properly isolated from entity to entity when reskinned.
- Fixed that solar panel sprite scaling did not handle small and large sprite variants correctly.
Version: 0.1.1
Date: 2026-06-07
Bugfixes:
- Fixed startup crash due to several files that were required with wrong-case, when loading mods from zipped files is case-sensitive.
Version: 0.1.0
Date: 2026-06-07
Features:
- Initial release.