Research Cost Curve


Increases science costs every time it finishes

Tweaks
a day ago
2.0 - 2.1
382
Owner:
Soul-Burn
Source:
https://github.com/Soul-Burn/research...
Homepage:
N/A
License:
MIT
Created:
1 year, 6 months ago
Latest Version:
0.1.4 (a day ago)
Factorio version:
2.0 - 2.1
Downloaded by:
382 users

Updates the research cost multiplier every time a non-trigger research finishes.

Settings

  • Multiplicative factor (double, can be any positive number)
  • Additive factor (double, can be any number)
  • Maximum multiplier value (0.001 - 1000)
  • Minimum multiplier value (0.001 - 1000)
  • Print updates on completion
  • Optional setting of all science costs to a fixed value