RedMew Data


Handles data stage for mod compatibility with RedMew's scenarios

Mod packs
6 days ago
1.1 - 2.1
4.42K

Changelog

Version: 4.0.0
Date: 2026-07-01
  Changes:
    - Updated for Factorio 2.1 compatibility
    - Replaced RecipePrototype::category (string) with categories (array) across all recipe definitions
    - Removed RecipePrototype::always_show_products and show_amount_in_title fields (removed in 2.1)
    - Replaced probability with independent_probability in all ItemProductPrototype definitions (recipes, mining results, recycler results)
    - Fixed reskin_library tint layering for chemical plants, oil refineries and assembling machines by adding make_full_tint_layers/make_full_tint_layers_4_ways helpers
    - Fixed reskinned assembling machine pipe pictures and heat exchanger sprites being drawn at the wrong size by adding per-direction sprite dimension overrides
    - Updated reskin_library steam turbine/engine reskinning to assign animations to entity.pictures.east/north.animation instead of removed horizontal_animation/vertical_animation fields
    - [DO] Rewrote make_loot() in biters-drop-resources to use new ItemProductPrototype format (type/name/amount_min/amount_max)
    - [DO] Fixed MineEntityTechnologyTrigger::entity renamed to entities (array) in milestones triggers
    - [DO:SA] Replaced removed recipe category "chemistry-or-cryogenics" with categories = {"chemistry", "cryogenics"} in coal-gasification
    - [DO:SA] Replaced custom solar-system-edge-discovery technology with a modification of vanilla stellar-discovery-solar-system-edge, preserving cheaper prerequisites and recipe unlocks
    - [DO:SA] Updated coal-gasification recipe unlock to reference stellar-discovery-solar-system-edge
    - [DO:SA] Fixed MineEntityTechnologyTrigger::entity renamed to entities (array) in holmium-processing triggers
    - [DO:SA] Fixed startup crash: replaced invalid decorative name 'fulgoran-gravewort' with the real 'small-fulgoran-gravewort'/'medium-fulgoran-gravewort' prototype names
    - [DO:SA] Fixed startup crash: removing the ore-recycling recipes (uranium-ore-recycling, etc.) left dangling unlock-recipe effects on the recycling technology, since the recycler mod's data-updates.lua adds those effects before redmew-data removes the recipes; now strips the matching effects alongside the recipes
    - [DO:Scrap] Fixed danger-ores package dependency: replaced obsolete 'quality' mod dependency with 'recycler' (recycling content moved to the recycler mod in 2.1)
    - [Diggy] Replaced removed assembler2pipepictures() function call with base game's assembler_pictures.assembler2pipepictures table in cave-drill and fluid-electric-mining-drill
    - [AF:24] Moved barrel-machine animation, working_visualisations and water_reflection under graphics_set to match new assembling-machine prototype layout
    - [AF:24] Removed hr_version sprite variants from tunnel (rocket-silo based) graphics, now using single merged hi-res sprites
    - [AF:24] Fixed potential crash in tunnel build/mine/destroy handlers when the opposite surface does not exist
Version: 3.0.6
Date: 2026-05-14
  Changes:
    - Fixed belt stacking feature bug with Bob mods
    - Fixed deep house overrides bug with void recipes
    - [DO:SA] Fix turbo loader speed
Version: 3.0.5
Date: 2026-04-24
  Changes:
    - Fixed conditional file loading
    - [Diggy] Enforced technology tree dependencies
Version: 3.0.4
Date: 2026-04-23
  Changes:
    - Capped recipe productivity technologies at lvl.30
    - [Diggy] Enforced technology tree dependencies 
    - [Diggy] Added Belt capacity research
    - [Diggy] Added Fusion lab
Version: 3.0.3
Date: 2026-03-01
  Changes:
    - [Diggy] Removed rocks expected resourced tooltips
    - [Diggy] Added Cave mining drill
Version: 3.0.2
Date: 2026-02-20
  Changes:
    - Fixed seismothermic generator shadow and sprite priority
    - Fixed stack inserter gui drawing on invalid entities
    - Fixed deep-house restacking outputs of hidden resources
    - Added quick corpse expiring
    - [Diggy] Added technology Braking force 8
Version: 3.0.1
Date: 2026-02-17
  Changes:
    - Reduced copper for automation-science-pack from 6 to 4
    - Reduced copper for piercing-round.magazine from 8 to 6
    - Biter drops now drop 5x less ore but give 10% of that in uranium
Version: 3.0.0
Date: 2026-02-07
  Changes:
    - Added RedMew's 1x1 loaders
    - Added reskins for advanced factory (thanks Kirazy)
    - Added vibrant colors to entities with player color masks
    - Changed 'redmew_robot_energy_multiplier' from int-setting to boo-setting, default value: False (10x)
    - [DO] Removed 'do_ore_stack_size' setting
    - [DO] Removed 'do_robot_energy_multiplier_include_construction_robots' setting
    - [DO] Added RedMew's Deep-house
    - [DO] Added Milestones
    - [DO] Added Biters drops
    - [DO] Changed some recipes to skew resource consumption
Version: 2.3.6
Date: 2025-09-14
  Changes:
    - [DO:K2] Rescaled rare metals and yellowcake icons
    - [DO:K2] Removed ore-voiding recipes from crushers
    - [DO:SA] Removed ore-voiding recipes from recyclers
Version: 2.3.4
Date: 2025-08-25
  Changes:
    - [DO]: Uniformed stone to uranium recipes
    - [DO:SA] Added coal gasification for ammoniacal solution
Version: 2.3.3
Date: 2025-08-25
  Changes:
    - [DO:K2]: Fixed filtration plant fluid boxes
Version: 2.3.2
Date: 2025-08-07
  Changes:
    - [DO]: Added Advanced coal liquefaction recipe
    - [DO:SA]: Fixed yumako/jelly progression
Version: 2.3.1
Date: 2025-08-05
  Changes:
    - [DO:SA]: Fixed tile collision masks
Version: 2.3.0
Date: 2025-08-04
  Changes:
    - Added DO:SpaceAge
Version: 2.2.3
Date: 2025-05-19
  Changes:
    - [Diggy]: fixed Seismothermic generator power cycle
    - [Diggy]: removed wall connections
Version: 2.2.2
Date: 2025-05-15
  Changes:
    - [Diggy]: Added Seismothermic generator
    - [Diggy]: Added FLuid electric mining drill
    - [Diggy]: Added Pickaxe upgrades
Version: 2.2.1
Date: 2025-05-09
  Changes:
    - Updated FR:K2
    - Updated DO:K2
Version: 2.2.0
Date: 2024-12-24
  Changes:
    - Added FR:Vanilla
Version: 2.1.1
Date: 2024-12-23
  Changes:
    - Update DO:Scrap
Version: 2.1.0
Date: 2024-12-2
  Changes:
    - Update API calls
Version: 2.0.2
Date: 2024-12-18
  Changes:
    - Added tech scaling module
Version: 2.0.1
Date: 2024-12-14
  Changes:
    - Fixed incorrect selection loading
Version: 2.0.0
Date: 2024-12-13
  Changes:
    - Added Diggy scenario
    - Refactored internal redmew library
Version: 1.1.0
Date: 2024-12-01
  Changes:
    - Fixed Mk2 boiler tint 
    - Added Sort-house
    - Added belt stacking
Version: 1.0.5
Date: 2024-12-01
  Changes:
    - Updated DO presets
Version: 1.0.4
Date: 2024-11-27
  Changes:
    - Updated DO:Omni settings
    - Updated DO:Scrap recycling
Version: 1.0.3
Date: 2024-11-23
  Bugfixes:
    - Fixed module slot specifications
    - Fixed productivity module whitelisting
Version: 1.0.2
Date: 2024-11-21
  Changes:
    - Updated April Fools
    - Updated Frontier
    - Updated DO:BZ
    - Updated DO:K2
    - Updated DO:Omni
    - Updated DO:Pyanodon
    - Updated DO:Scrap
    - Updated DO:Vanilla
Version: 1.0.1
Date: 2024-11-10
  Changes:
    - Fixed prototypes definitions of DO
Version: 1.0.0
Date: 2024-11-03
  Changes:
    - Ported to Factorio 2.0
    - Updated DO:Pyanodon
    - Updated Frontier
Version: 0.5.1
Date: 2024-08-20
  Changes:
    - [FR:ZombieExtended] Fix incorrect file requirement
Version: 0.5.0
Date: 2024-08-19
  Changes:
    - [FR:K2] Added support for Krastorio2
Version: 0.4.3
Date: 2024-08-19
  Changes:
    - [FR:K2] Fixed error when updating the mod Version
Version: 0.4.2
Date: 2024-08-18
  Changes:
    - Added utility sprites
    - [FR:K2] Fixed error when updating the mod Version
Version: 0.4.1
Date: 2024-08-16
  Changes:
    - [FR:ZombieExtended] Added out-of-map tile prototype data
Version: 0.4.0
Date: 2024-08-12
  Changes:
    - Fixed redmew.remove_research_ingredient
    - Added Frontier scenario data
    - [FR:ZombieExtended] Added support for Zombie Extended
Version: 0.3.2
Date: 2024-07-21
  Changes:
    - [DO:Scrap] Upgraded AAI Express Loaders speed to match 60/s of express belts
Version: 0.3.1
Date: 2024-06-07
  Changes:
    - [AF2024]: Added Barreling machine
Version: 0.3.0
Date: 2024-03-29
  Changes:
    - Added AF2024 scenario data
  Bugfixes:
    - Fix incorrect basic recycling for 1 output
Version: 0.2.3
Date: 2024-03-04
  Changes:
    - Add simple reverse factory module for proper recycling paybacks
Version: 0.2.2
Date: 2024-03-02
  Bugfixes:
    - Fix incorrect max temperature for heat-exchanger-2 (DO:vanilla, DO:Scrap, DO:BZ)
Version: 0.2.1
Date: 2024-02-24
  Changes:
    - Added DangerOres+Scrap
Version: 0.2.0
Date: 2024-02-24
  Changes:
    - Reworked Loader module for scenario code selection
Version: 0.1.6
Date: 2023-12-16
  Bugfixes:
    - [DO:EI]: Fixed recipes
Version: 0.1.5
Date: 2023-12-12
  Changes:
    - [DO:EI]: Added new EI fallback recipes
    - [DO:BZ]: Added inserter stack bonuses
    - [DO:BZ]: Doubled BZ's pollution emissions
Version: 0.1.4
Date: 2023-11-29
  Changes:
    - Added friendly colors
    - Scenario balancing
Version: 0.1.3
Date: 2023-11-18
  Changes:
    - Void tiles do not absorb any pollution
Version: 0.1.2
Date: 2023-11-18
  Changes:
    - [DO:IR3]: added diamond and ruby recipes
    - [DO:IR3]: doubled pollution emission for all machines
  Bugfixes:
    - [DO:IR3]: fixed wood & rubber wood recipes
Version: 0.1.1
Date: 2023-10-30
  Bugfixes:
    - Scaled module icons to x0.5 original size to better fit machine's size
    - Fixed regex for string.MSV function not working correctly with decimal values
Version: 0.1.0
Date: 2023-10-24
  Info:
    - Pre release v.0.1.0