Collections of mods with tweaks to make them work together.
Version: 4.0.0
Date: 2026-07-01
Changes:
- Updated for Factorio 2.1 compatibility
- Replaced RecipePrototype::category (string) with categories (array) across all recipe definitions
- Removed RecipePrototype::always_show_products and show_amount_in_title fields (removed in 2.1)
- Replaced probability with independent_probability in all ItemProductPrototype definitions (recipes, mining results, recycler results)
- Fixed reskin_library tint layering for chemical plants, oil refineries and assembling machines by adding make_full_tint_layers/make_full_tint_layers_4_ways helpers
- Fixed reskinned assembling machine pipe pictures and heat exchanger sprites being drawn at the wrong size by adding per-direction sprite dimension overrides
- Updated reskin_library steam turbine/engine reskinning to assign animations to entity.pictures.east/north.animation instead of removed horizontal_animation/vertical_animation fields
- [DO] Rewrote make_loot() in biters-drop-resources to use new ItemProductPrototype format (type/name/amount_min/amount_max)
- [DO] Fixed MineEntityTechnologyTrigger::entity renamed to entities (array) in milestones triggers
- [DO:SA] Replaced removed recipe category "chemistry-or-cryogenics" with categories = {"chemistry", "cryogenics"} in coal-gasification
- [DO:SA] Replaced custom solar-system-edge-discovery technology with a modification of vanilla stellar-discovery-solar-system-edge, preserving cheaper prerequisites and recipe unlocks
- [DO:SA] Updated coal-gasification recipe unlock to reference stellar-discovery-solar-system-edge
- [DO:SA] Fixed MineEntityTechnologyTrigger::entity renamed to entities (array) in holmium-processing triggers
- [DO:SA] Fixed startup crash: replaced invalid decorative name 'fulgoran-gravewort' with the real 'small-fulgoran-gravewort'/'medium-fulgoran-gravewort' prototype names
- [DO:SA] Fixed startup crash: removing the ore-recycling recipes (uranium-ore-recycling, etc.) left dangling unlock-recipe effects on the recycling technology, since the recycler mod's data-updates.lua adds those effects before redmew-data removes the recipes; now strips the matching effects alongside the recipes
- [DO:Scrap] Fixed danger-ores package dependency: replaced obsolete 'quality' mod dependency with 'recycler' (recycling content moved to the recycler mod in 2.1)
- [Diggy] Replaced removed assembler2pipepictures() function call with base game's assembler_pictures.assembler2pipepictures table in cave-drill and fluid-electric-mining-drill
- [AF:24] Moved barrel-machine animation, working_visualisations and water_reflection under graphics_set to match new assembling-machine prototype layout
- [AF:24] Removed hr_version sprite variants from tunnel (rocket-silo based) graphics, now using single merged hi-res sprites
- [AF:24] Fixed potential crash in tunnel build/mine/destroy handlers when the opposite surface does not exist
Version: 3.0.6
Date: 2026-05-14
Changes:
- Fixed belt stacking feature bug with Bob mods
- Fixed deep house overrides bug with void recipes
- [DO:SA] Fix turbo loader speed
Version: 3.0.5
Date: 2026-04-24
Changes:
- Fixed conditional file loading
- [Diggy] Enforced technology tree dependencies
Version: 3.0.4
Date: 2026-04-23
Changes:
- Capped recipe productivity technologies at lvl.30
- [Diggy] Enforced technology tree dependencies
- [Diggy] Added Belt capacity research
- [Diggy] Added Fusion lab
Version: 3.0.3
Date: 2026-03-01
Changes:
- [Diggy] Removed rocks expected resourced tooltips
- [Diggy] Added Cave mining drill
Version: 3.0.2
Date: 2026-02-20
Changes:
- Fixed seismothermic generator shadow and sprite priority
- Fixed stack inserter gui drawing on invalid entities
- Fixed deep-house restacking outputs of hidden resources
- Added quick corpse expiring
- [Diggy] Added technology Braking force 8
Version: 3.0.1
Date: 2026-02-17
Changes:
- Reduced copper for automation-science-pack from 6 to 4
- Reduced copper for piercing-round.magazine from 8 to 6
- Biter drops now drop 5x less ore but give 10% of that in uranium
Version: 3.0.0
Date: 2026-02-07
Changes:
- Added RedMew's 1x1 loaders
- Added reskins for advanced factory (thanks Kirazy)
- Added vibrant colors to entities with player color masks
- Changed 'redmew_robot_energy_multiplier' from int-setting to boo-setting, default value: False (10x)
- [DO] Removed 'do_ore_stack_size' setting
- [DO] Removed 'do_robot_energy_multiplier_include_construction_robots' setting
- [DO] Added RedMew's Deep-house
- [DO] Added Milestones
- [DO] Added Biters drops
- [DO] Changed some recipes to skew resource consumption
Version: 2.3.6
Date: 2025-09-14
Changes:
- [DO:K2] Rescaled rare metals and yellowcake icons
- [DO:K2] Removed ore-voiding recipes from crushers
- [DO:SA] Removed ore-voiding recipes from recyclers
Version: 2.3.4
Date: 2025-08-25
Changes:
- [DO]: Uniformed stone to uranium recipes
- [DO:SA] Added coal gasification for ammoniacal solution
Version: 2.3.3
Date: 2025-08-25
Changes:
- [DO:K2]: Fixed filtration plant fluid boxes
Version: 2.3.2
Date: 2025-08-07
Changes:
- [DO]: Added Advanced coal liquefaction recipe
- [DO:SA]: Fixed yumako/jelly progression
Version: 2.3.1
Date: 2025-08-05
Changes:
- [DO:SA]: Fixed tile collision masks
Version: 2.3.0
Date: 2025-08-04
Changes:
- Added DO:SpaceAge
Version: 2.2.3
Date: 2025-05-19
Changes:
- [Diggy]: fixed Seismothermic generator power cycle
- [Diggy]: removed wall connections
Version: 2.2.2
Date: 2025-05-15
Changes:
- [Diggy]: Added Seismothermic generator
- [Diggy]: Added FLuid electric mining drill
- [Diggy]: Added Pickaxe upgrades
Version: 2.2.1
Date: 2025-05-09
Changes:
- Updated FR:K2
- Updated DO:K2
Version: 2.2.0
Date: 2024-12-24
Changes:
- Added FR:Vanilla
Version: 2.1.1
Date: 2024-12-23
Changes:
- Update DO:Scrap
Version: 2.1.0
Date: 2024-12-2
Changes:
- Update API calls
Version: 2.0.2
Date: 2024-12-18
Changes:
- Added tech scaling module
Version: 2.0.1
Date: 2024-12-14
Changes:
- Fixed incorrect selection loading
Version: 2.0.0
Date: 2024-12-13
Changes:
- Added Diggy scenario
- Refactored internal redmew library
Version: 1.1.0
Date: 2024-12-01
Changes:
- Fixed Mk2 boiler tint
- Added Sort-house
- Added belt stacking
Version: 1.0.5
Date: 2024-12-01
Changes:
- Updated DO presets
Version: 1.0.4
Date: 2024-11-27
Changes:
- Updated DO:Omni settings
- Updated DO:Scrap recycling
Version: 1.0.3
Date: 2024-11-23
Bugfixes:
- Fixed module slot specifications
- Fixed productivity module whitelisting
Version: 1.0.2
Date: 2024-11-21
Changes:
- Updated April Fools
- Updated Frontier
- Updated DO:BZ
- Updated DO:K2
- Updated DO:Omni
- Updated DO:Pyanodon
- Updated DO:Scrap
- Updated DO:Vanilla
Version: 1.0.1
Date: 2024-11-10
Changes:
- Fixed prototypes definitions of DO
Version: 1.0.0
Date: 2024-11-03
Changes:
- Ported to Factorio 2.0
- Updated DO:Pyanodon
- Updated Frontier
Version: 0.5.1
Date: 2024-08-20
Changes:
- [FR:ZombieExtended] Fix incorrect file requirement
Version: 0.5.0
Date: 2024-08-19
Changes:
- [FR:K2] Added support for Krastorio2
Version: 0.4.3
Date: 2024-08-19
Changes:
- [FR:K2] Fixed error when updating the mod Version
Version: 0.4.2
Date: 2024-08-18
Changes:
- Added utility sprites
- [FR:K2] Fixed error when updating the mod Version
Version: 0.4.1
Date: 2024-08-16
Changes:
- [FR:ZombieExtended] Added out-of-map tile prototype data
Version: 0.4.0
Date: 2024-08-12
Changes:
- Fixed redmew.remove_research_ingredient
- Added Frontier scenario data
- [FR:ZombieExtended] Added support for Zombie Extended
Version: 0.3.2
Date: 2024-07-21
Changes:
- [DO:Scrap] Upgraded AAI Express Loaders speed to match 60/s of express belts
Version: 0.3.1
Date: 2024-06-07
Changes:
- [AF2024]: Added Barreling machine
Version: 0.3.0
Date: 2024-03-29
Changes:
- Added AF2024 scenario data
Bugfixes:
- Fix incorrect basic recycling for 1 output
Version: 0.2.3
Date: 2024-03-04
Changes:
- Add simple reverse factory module for proper recycling paybacks
Version: 0.2.2
Date: 2024-03-02
Bugfixes:
- Fix incorrect max temperature for heat-exchanger-2 (DO:vanilla, DO:Scrap, DO:BZ)
Version: 0.2.1
Date: 2024-02-24
Changes:
- Added DangerOres+Scrap
Version: 0.2.0
Date: 2024-02-24
Changes:
- Reworked Loader module for scenario code selection
Version: 0.1.6
Date: 2023-12-16
Bugfixes:
- [DO:EI]: Fixed recipes
Version: 0.1.5
Date: 2023-12-12
Changes:
- [DO:EI]: Added new EI fallback recipes
- [DO:BZ]: Added inserter stack bonuses
- [DO:BZ]: Doubled BZ's pollution emissions
Version: 0.1.4
Date: 2023-11-29
Changes:
- Added friendly colors
- Scenario balancing
Version: 0.1.3
Date: 2023-11-18
Changes:
- Void tiles do not absorb any pollution
Version: 0.1.2
Date: 2023-11-18
Changes:
- [DO:IR3]: added diamond and ruby recipes
- [DO:IR3]: doubled pollution emission for all machines
Bugfixes:
- [DO:IR3]: fixed wood & rubber wood recipes
Version: 0.1.1
Date: 2023-10-30
Bugfixes:
- Scaled module icons to x0.5 original size to better fit machine's size
- Fixed regex for string.MSV function not working correctly with decimal values
Version: 0.1.0
Date: 2023-10-24
Info:
- Pre release v.0.1.0