Automate blueprints to build a self-expanding factory.
Mods introducing new content into the game.
Change blueprint behavior.
Hi!
It looks like Recursive Blueprints sets created_entity rather than entity when it raises script_raised_built. Can you change it so it matches the API? This will prevent a warning in DiscoScience.
https://lua-api.factorio.com/latest/events.html#script_raised_built
Thanks, Daniel
Ok, fixed in version 0.17.5.
Cheers, thanks! πΊπ»π©πΎβπ¬