Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new features.
Mods introducing new content into the game.
Entities which interact with the circuit network.
Change blueprint behavior.
Would it be possible for the scanner to count tile ghosts? I'd like to build a concrete deployer which only moves on when the last section has been fullly constructed :D
It sounds like a bug to me, so I fixed it. =)
Thanks on both counts! Concrete is being deployed right now in an orderly manner! :D