Recursive Blueprints+

by FoxLBA

Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new small features: navigation through nested blueprint books, deployer logging and scanner upgrade.

Content
10 months ago
1.1
14.4K
Blueprints

b Crash \w Landfill plus with deconstruction plan

2 years ago

Was testing the mod trying to figure out how to deconstruct stuff with it. Had a deconstruction plan filtered for long handed inserters set on 5x5, then put a ghost of a long handed inserter within the area and it crashed 🙂 Not sure which mod to blame here but Recursive Blueprints+ was the last added mod 😁

The mod Recursive Blueprints+ (1.3.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event rec-blue-plus::on_tick (ID 0)
The mod Landfill plus (1.0.19) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Landfill_plus::on_pre_ghost_deconstructed (ID 95)
__Landfill_plus__/control.lua:324: bad argument #2 of 2 to 'get_player' (string expected, got nil)
stack traceback:
    [C]: in function 'get_player'
    __Landfill_plus__/control.lua:324: in function <__Landfill_plus__/control.lua:322>
stack traceback:
    [C]: in function 'deconstruct_area'
    __rec-blue-plus__/lualib/deployer.lua:72: in function 'deconstruct_area'
    __rec-blue-plus__/lualib/deployer.lua:237: in function 'deployer_tick'
    __rec-blue-plus__/control.lua:89: in function <__rec-blue-plus__/control.lua:86>
2 years ago

This mod? (I give a link to the discussion of the current problem)
https://mods.factorio.com/mod/Landfill_plus/discussion/631010d471e599f6c4439bde

I can make corrections from my side, but mostly it's a flaw of another mod.

2 years ago

Yepp, thats the one!

2 years ago

Nope. It's not fixed on my side. =(

2 years ago

No worries 😁 thanks for taking a look!

New response