Realistic ruins and crash sites, updated to Factorio 2.0
Mods introducing new content into the game.
Version: 0.0.11
Date: 2025-08-24
Dependencies:
- replace `fire-place` (deprecated anyway) with `wip-fire-place` (maintained by myself)
Version: 0.0.10
Date: 2025-08-24
Dependencies:
- bumped version number of `AbandonedRuins_updated_fork` to 1.4.0 which has introduced
breaking changes
Version: 0.0.9
Date: 06.08.2025
Minor:
- bumped mandatory depency `AbandonedRuins_updated_fork` to latest minor 17
- added more ignored files/directories by git, e.g. `.DS_Store` is purely from MacOS
Version: 0.0.8
Date: 28.07.2025
Bugfixes:
- if "base" ruin-set isn't loaded, required table keys like "small", etc. are missing
- so let's initialize them "on-the-fly"
Minor:
- loaded `constants.lua` file for having configuration key for debug log messages
- added more debug messages
- added optional dependency on `AbandonedRuins-base` mod
- removed paths from `require()` commands while relative paths or only file does work, too
Version: 0.0.7
Date: 27.07.2025
Bugfixes:
- renamed "*rock-*" to "*-*rock", e.g. "sand-rock-medium" has been renamed to
"medium-sand-rock", et cetera
Version: 0.0.6
Date: 22.07.2025
Bugfixes:
- fixed crash (missing closing brace)
- `register_ruin_set` is the proper name
Version: 0.0.5
Date: 21.07.2025
Features:
- added German locale
Bugfixes:
- updating configuration over `remote.call()` didn't work as expected. The mod was never added
as Factorio seem to not update its mod settings GUI and there is no `GUI.refresh()` or so
- removed redundant (and wrong) check on if `name` is an active mod
- use "register_ruin_set" instead of hard-coded settings update (Krastorio2 ruins)
Version: 0.0.4
Date: 21.07.2025
Changes:
- bumped version of `AbandonedRuins_updated_fork` to 1.3.2 (latest remote-call function)
- remove hard-coded setting of this mod's name to new remote-call function
Version: 0.0.3
Date: 19.07.2025
Changes:
- renamed mod to `realistic-ruins-updated` and excluded previous mod name
- merged to latest `AbandonedRuins_updated_fork` mod changes
Version: 0.0.2
Date: 25.02.2020
Info:
- prerelease
Bugfixes:
- bump AbandonedRuins to 1.1.3 with fluids support
Version: 0.0.1
Date: 24.02.2020
Info:
- prerelease
Changes:
- add 32 small ruins
- add 3 medium ruins
- add 5 large ruins
- add thumbnail