Realistic ruins and crash sites, updated to Factorio 2.0
Mods introducing new content into the game.
Version: 0.0.11 Date: 2025-08-24 Dependencies: - replace `fire-place` (deprecated anyway) with `wip-fire-place` (maintained by myself)
Version: 0.0.10 Date: 2025-08-24 Dependencies: - bumped version number of `AbandonedRuins_updated_fork` to 1.4.0 which has introduced breaking changes
Version: 0.0.9 Date: 06.08.2025 Minor: - bumped mandatory depency `AbandonedRuins_updated_fork` to latest minor 17 - added more ignored files/directories by git, e.g. `.DS_Store` is purely from MacOS
Version: 0.0.8 Date: 28.07.2025 Bugfixes: - if "base" ruin-set isn't loaded, required table keys like "small", etc. are missing - so let's initialize them "on-the-fly" Minor: - loaded `constants.lua` file for having configuration key for debug log messages - added more debug messages - added optional dependency on `AbandonedRuins-base` mod - removed paths from `require()` commands while relative paths or only file does work, too
Version: 0.0.7 Date: 27.07.2025 Bugfixes: - renamed "*rock-*" to "*-*rock", e.g. "sand-rock-medium" has been renamed to "medium-sand-rock", et cetera
Version: 0.0.6 Date: 22.07.2025 Bugfixes: - fixed crash (missing closing brace) - `register_ruin_set` is the proper name
Version: 0.0.5 Date: 21.07.2025 Features: - added German locale Bugfixes: - updating configuration over `remote.call()` didn't work as expected. The mod was never added as Factorio seem to not update its mod settings GUI and there is no `GUI.refresh()` or so - removed redundant (and wrong) check on if `name` is an active mod - use "register_ruin_set" instead of hard-coded settings update (Krastorio2 ruins)
Version: 0.0.4 Date: 21.07.2025 Changes: - bumped version of `AbandonedRuins_updated_fork` to 1.3.2 (latest remote-call function) - remove hard-coded setting of this mod's name to new remote-call function
Version: 0.0.3 Date: 19.07.2025 Changes: - renamed mod to `realistic-ruins-updated` and excluded previous mod name - merged to latest `AbandonedRuins_updated_fork` mod changes
Version: 0.0.2 Date: 25.02.2020 Info: - prerelease Bugfixes: - bump AbandonedRuins to 1.1.3 with fluids support
Version: 0.0.1 Date: 24.02.2020 Info: - prerelease Changes: - add 32 small ruins - add 3 medium ruins - add 5 large ruins - add thumbnail