Sorry to hear that. Your mod would be great for LTN =/
Therax is right, though: It doesn't make sense! If you open the bottom of a wagon, anything small enough to pass through the grid (supposing there's something like a sieve on the wagon bottom) will fall through. It does some naive filtering, though, as wagons loaded with bulk and stackable cargo will only drop the bulk cargo.
I've used Ware houses on each side of the unloader (chests would do as well, but a Ware house can be placed between 2 unloaders and allows for easier filtering output). With some circuitry control, I set the filters of the inserters on one side to only remove the material needed at that station (e.g. coal) while the filters on the other side remove everything else (e.g. iron and copper ore) into trash storage where it can be picked up by bots. That's quite fitting for my play style as I like using combinator logic -- and it provided me with another little puzzle to solve. :-D