The fix appears to have raised a new issue, at least for me. If I place a blueprint with circuit connections there is an unrecoverable error when the first entity is placed. Oddly, I can remove the entity ghost entirely and manually place the loader and it will still crash. Odder still is that the unloaders built fine.
https://i.imgur.com/aIjCtaZ.png
UPDATE: This belongs as a separate issue. I have isolated this behavior to be occurring only when the railloader is built immediately adjacent a belt-loader ghost (Deadlock's Loaders to be specific). It also only happens when the belt-loader ghost is improperly oriented to the entity (there is some snapping logic in play there) but they cannot have their direction set before placing. I stepped back many versions of each mod and had the same behavior, FYI.