Radar improvement research

by Jorn86

Allows upgrading radar scanning distance and speed

Utilities
3 years ago
0.17 - 0.18
48

Changelog

Version: 0.1.5
Date: 11.07.2020
  Changes:
    - Fixed the minimum and maximum value of the research tier setting
Version: 0.1.4
Date: 17.05.2020
  Features:
    - Added compatibility with Cargo Ships (the Oil Rig has its own internal radar entity)
    - Added compatibility with Robosubstation
    - Added compatibility with Schall Pickup Tower
Version: 0.1.3
Date: 13.04.2020
  Features:
    - Added compatibility with Pyanodon's Industry. This mod renders the Megadar useless, but you can still use it if you want.
  Bugfixes:
    - Fixed a crash when using the /resetradars command in multiplayer
Version: 0.1.2
Date: 21.03.2020
  Features:
    - Added compatibility with Krastorio 2. Note that this mod undoes the fast scanning capabilities of their radar (after researching the first upgrade), use an Advanced Radar if you want that.
Version: 0.1.1
Date: 12.02.2020
  Features:
    - Added compatibility with Vehicle Radar mod. Thanks to @joshinils for contributing the code.
Version: 0.1.0
Date: 02.02.2020
  Changes:
    - Upgraded to Factorio 0.18
    - Removed optional dependency (compatibility) with IndustrialRevolution, as it's not updated for 0.18. I'll restore it if it is updated.
Version: 0.0.3
Date: 07.12.2019
  Features:
    - Added compatibility with Industrial Revolution, allowing you to upgrade the electric radar but leaving the Watchtower alone
Version: 0.0.2
Date: 17.08.2019
  Features:
    - Added compatibility with some mods that add radars. Compatible mods have been added as optional dependency. Normal radars from those mods will still be replaced by upgraded radars, but special ones will be left alone.
Version: 0.0.1
Date: 11.07.2019
  Features:
    - Initial release.