Adds a new configureable Quickbar container to access items without opening the inventory
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.16.9
Date: 2018-03-03
Fixed:
- on_tick event error on multiplayer games (removed workaround for base <= 0.16.25)
Known issues:
- "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory
- Filled blueprints showing tooltip of first blueprint icon
- Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.8
Date: 2018-02-28
Changes:
- Moved position settings from mod settings into GUI; Removed top padding setting in mod settings
- Added position setting for horizontal position (left padding)
- Added mod setting to enable / disable GUI settings buttons
- Added GUI Buttons: Position up, Position down, Settings GUI window
- Added Settings GUI window; slider based changing of Quickbar position
- Added keyboard binding for toggle settings windows display state (hide / show), default: CTRL + SHIFT + ALT + B (useful in case of moving Quickbar out of visible area)
Known issues:
- "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory
- Filled blueprints showing tooltip of first blueprint icon
- Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.7
Date: 2018-02-26
Changes:
- Added keyboard binding for toggle display state (hide / show), default: CTRL + SHIFT + B
Known issues:
- "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory
- Filled blueprints showing tooltip of first blueprint icon
- Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.6
Date: 2018-02-25
Fixed:
- Bugfix for Quickbar item reordering when changing number of columns
Known issues:
- "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory
- Filled blueprints showing tooltip of first blueprint icon
- Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.5
Date: 2018-02-23
Fixed:
- Quickbar item order get messed up when changing number of columns
Known issues:
- "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory
- Filled blueprints showing tooltip of first blueprint icon
- Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.4
Date: 2018-02-21
Changes:
- Basic blueprint handling; blueprints can be assingned / selected; first preview icon on blue background is used
Fixed:
- Removed duplicate code in event.on_gui_click
Known issues:
- Quickbar item order get messed up when changing number of columns
- "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory
- Filled blueprints showing tooltip of first blueprint icon
- Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.3
Date: 2018-02-21
Changes:
- Added option to use items from quickbar (default: off)
Fixed:
- Deletes content of blueprints on various occasions
- Deletes content of power armor on various occasions
- Replenishes ammo when merging stacks
- Stack size picked up when multiple stacks exist is unpredictable and not always the maximum stack size
Known issues:
- Quickbar item order get messed up when changing number of columns
- Only "generic items" can be defined (no filled out blueprints, items with inventory, ect.), selection takes random item out of inventory
Version: 0.16.2
Date: 2018-02-20
Fixed:
- Changelog now showing up ingame - used tabs instead of spaces -.-
Known issues:
- Quickbar item order get messed up when changing number of columns
Version: 0.16.1
Date: 2018-02-20
Fixed:
- Startup error reported by jaakon (should be, could not reproduce it)
Known issues:
- Quickbar item order get messed up when changing number of columns
Version: 0.16.0
Date: 2018-02-20
Major features:
- Configurable Quickbar container
- Direct access to inventory items without opening the inventory
Known issues:
- Quickbar item order get messed up when changing number of columns
Languages:
- English
- German