Adds a new configureable Quickbar container to access items without opening the inventory
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.16.9 Date: 2018-03-03 Fixed: - on_tick event error on multiplayer games (removed workaround for base <= 0.16.25) Known issues: - "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory - Filled blueprints showing tooltip of first blueprint icon - Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.8 Date: 2018-02-28 Changes: - Moved position settings from mod settings into GUI; Removed top padding setting in mod settings - Added position setting for horizontal position (left padding) - Added mod setting to enable / disable GUI settings buttons - Added GUI Buttons: Position up, Position down, Settings GUI window - Added Settings GUI window; slider based changing of Quickbar position - Added keyboard binding for toggle settings windows display state (hide / show), default: CTRL + SHIFT + ALT + B (useful in case of moving Quickbar out of visible area) Known issues: - "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory - Filled blueprints showing tooltip of first blueprint icon - Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.7 Date: 2018-02-26 Changes: - Added keyboard binding for toggle display state (hide / show), default: CTRL + SHIFT + B Known issues: - "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory - Filled blueprints showing tooltip of first blueprint icon - Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.6 Date: 2018-02-25 Fixed: - Bugfix for Quickbar item reordering when changing number of columns Known issues: - "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory - Filled blueprints showing tooltip of first blueprint icon - Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.5 Date: 2018-02-23 Fixed: - Quickbar item order get messed up when changing number of columns Known issues: - "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory - Filled blueprints showing tooltip of first blueprint icon - Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.4 Date: 2018-02-21 Changes: - Basic blueprint handling; blueprints can be assingned / selected; first preview icon on blue background is used Fixed: - Removed duplicate code in event.on_gui_click Known issues: - Quickbar item order get messed up when changing number of columns - "Generic items" (and blueprints) can be set; filled out deconstruction planners, items with inventory, ect. selection takes random item out of inventory - Filled blueprints showing tooltip of first blueprint icon - Changes of linked blueprint setups will invalidate the Quickbar assignment of that blueprint (has to be reassigned manually atm)
Version: 0.16.3 Date: 2018-02-21 Changes: - Added option to use items from quickbar (default: off) Fixed: - Deletes content of blueprints on various occasions - Deletes content of power armor on various occasions - Replenishes ammo when merging stacks - Stack size picked up when multiple stacks exist is unpredictable and not always the maximum stack size Known issues: - Quickbar item order get messed up when changing number of columns - Only "generic items" can be defined (no filled out blueprints, items with inventory, ect.), selection takes random item out of inventory
Version: 0.16.2 Date: 2018-02-20 Fixed: - Changelog now showing up ingame - used tabs instead of spaces -.- Known issues: - Quickbar item order get messed up when changing number of columns
Version: 0.16.1 Date: 2018-02-20 Fixed: - Startup error reported by jaakon (should be, could not reproduce it) Known issues: - Quickbar item order get messed up when changing number of columns
Version: 0.16.0 Date: 2018-02-20 Major features: - Configurable Quickbar container - Direct access to inventory items without opening the inventory Known issues: - Quickbar item order get messed up when changing number of columns Languages: - English - German