Quick Start Delight

by urda

Hit the ground running with a spidertron, robots, and more in your next game! This mod is meant for players who have already beaten the game at least once.

Utilities
1 year, 10 months ago
1.1
1.85K

Changelog

Version: 2.0.0
Date: 2022.06.20 00:00:00+00:00
  Features:
    - Sweet new Quick Start Delight thumbnail.
    - Added setting to enable or disable starting spidertron.
    - Added "Braking force (research)" to the Quick Start Delight pack.
    - Added "Braking force (research)" settings to mod settings.
    - Added "Lab research speed (research)" to the Quick Start Delight pack.
    - Added "Lab research speed (research)" settings to mod settings.
    - Added "Mining productivity (research)" to the Quick Start Delight pack.
    - Added "Mining productivity (research)" settings to mod settings.
  Other:
    - (Internal) Adjusted QSD constants file layout.
Version: 1.2.1
Date: 2022.06.15 00:00:00+00:00
  Features:
    - Added "Radar" to the Quick Start Delight pack.
    - Added "Radar" settings to mod settings.
    - Added "Repair Pack" to the Quick Start Delight pack.
    - Added "Repair Pack" settings to mod settings.
  Optimisations:
    - Sort player inventory after performing any updates.
  Locale:
    - Adjusted item added to inventory message for clarity.
  Other:
    - (Internal) Created 'qsd' Lua library.
    - (Internal) Updated Apache License related materials.
    - Added some "flavor text" to the project's README.
Version: 1.2.0
Date: 2022.06.09 20:30:00+00:00
  Features:
    - Added "Toolbelt (research)" to the Quick Start Delight pack.
    - Added "Toolbelt (research)" settings to mod settings.
  Changes:
    - Simplified gear creation, insertion, and powering in Lua.
    - Moved Lua constants into `constants.lua`.
Version: 1.1.1
Date: 2022.06.09 20:20:20+00:00
  Bugfixes:
    - Correct "non-recoverable error" when attempting to handle quick start items with 0 count.
Version: 1.1.0
Date: 2022.06.08 08:00:00+00:00
  Features:
    - Added Big Electric Poles (50x) to the default loadout.
    - Added Big Electric Poles to mod settings.
  Changes:
    - Continue to make adjustments / updates to changelog.txt to conform to Factorio specs.
    - changelog.txt will stop "changing" in the future as corrections to parsing are made.
    - Updated "Construction Bot Starting Count" to offer more selections.
    - Reworked internal gear setup to use cleaner data structures.
Version: 1.0.1
Date: 2022.06.07 04:38:00+00:00
  Bugfixes:
    - Fix changelog.txt parsing in Factorio client.
Version: 1.0.0
Date: 2022.06.07 04:00:00+00:00
  Features:
    - Offers settings to enable / disable the mod.
    - Offers settings to enable / disable robot technology research perks.
    - Offers settings to adjust starting item counts.
    - Configures player equipment with Belt immunity equipment (1x).
    - Configures player equipment with Exoskeleton (5x).
    - Configures player equipment with Personal battery MK2 (4x).
    - Configures player equipment with Personal roboport MK2 (4x).
    - Configures player equipment with Portable fusion reactor (2x).
    - Configures player equipment with Portable solar panel (3x).
    - Configures a spidertron with Exoskeleton (1x).
    - Configures a spidertron with Personal battery MK2 (4x).
    - Configures a spidertron with Personal roboport MK2 (4x).
    - Configures a spidertron with Portable fusion reactor (2x).
    - Places Construction robot (200x) into player inventory.
    - Places Lamp (200x) into player inventory.
    - Places Spidertron (1x) into player inventory.
    - Places Spidertron Remote (1x) into player inventory.
    - Places Steel Chest (50x) into player inventory.
Version: 0.1.0
Date: 2022.06.06 22:40:00+00:00
  Debug:
    - UNSTABLE pre-release.