Adds some new effects of quality on certain entities. Credit to notnotmelon for most of the foundation for this ( https://mods.factorio.com/mod/quality-rebalance/changelog ). Standing on the shoulders of giants and all that.
Small changes concerning balance, gameplay, or graphics.
Version: 1.5.1 Date: 2026-01-27 - Added checks for Space Age/Elevated Rails not being enabled
Version: 1.5.0 Date: 2026-01-27 Features added: - Rocket Silos - Rocket Parts - Animation speed - Fluid Extent - expanded to include all entities with pass through type connections - Big Electric Pole - modified to increase wire reach only, not supply area - wire reach++ - ++ - Cars and Tanks inventory - Agri Tower tweaked a bit - Module Count - settings settings settings
Version: 1.4.0
Date: 2024-11-01
Features:
- Work in progress.
Version: 1.3.0
Date: 2024-10-17
Features:
- Add quality buffs for combinators
Version: 1.2.0
Date: 2024-10-17
Features:
- PIpes and pipe-to-ground are now buffed by quality. Their storage volume and max extent increase
- Removed haste makes waste
Locale:
- Add german translation from Luzifer Senpai
Version: 1.1.0
Date: 2024-10-16
Features:
- Add promethium reprocessing
Version: 1.0.0
Date: 2024-10-14
Features:
- Add descriptions into factoriopedia
- Add more entities to quality effected list
- add quality diamond to buffed entity descriptions
- Added agri towers to quality list
- Allow elevated rail to scale with quality
- inital commit