Quick Start Menu

by vibes81

Adds a GUI Menu that allows fine grain control of your starting items for custom play, in existing games use /qsmenu in the console to show the menu

Content
3 years ago
0.17 - 0.18
37
Cheats

b qsMenu is crashing the game on 0.17.39

4 years ago

when I click on anything on the qsMenu, the game immediately crashes.

I currently have Angel+Bob+MadClown+Space Exploration and other QoL mods including this, so it might be another mod conflicting... but idk

4 years ago
(updated 4 years ago)

Just the base + qsmenu is enough to crash the game.

20.866 Error CrashHandler.cpp:575: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-g1xler\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-g1xler\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-g1xler\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-g1xler\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-g1xler\src\util\crashhandler.cpp (584): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): __scrt_common_main_seh'::1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6683560E0)
00007FF6683560E0 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF40C468F)
00007FFBF40C468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF4024BEF)
00007FFBF4024BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF40C33FE)
00007FFBF40C33FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-g1xler\src\graphics\guigraphics.cpp (129): GuiGraphics::drawScaledImage
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\borderimageset.cpp (124): agui::BorderImageSet::drawVerticalLine
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\table.cpp (1014): agui::Table::drawInnerVerticalBorders
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\table.cpp (798): agui::Table::drawBorder
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\table.cpp (519): agui::Table::paintBackground
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (76): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\scrollpane.cpp (642): agui::ScrollPane::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\frame.cpp (99): agui::Frame::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\frame.cpp (99): agui::Frame::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\scrollpane.cpp (642): agui::ScrollPane::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\widget\widget.cpp (1247): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-g1xler\libraries\agui\gui.cpp (722): agui::Gui::render
c:\cygwin64\tmp\factorio-build-g1xler\src\globalcontext.cpp (1349): GlobalContext::prepareRenderGui
c:\cygwin64\tmp\factorio-build-g1xler\src\mainloop.cpp (950): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-g1xler\src\mainloop.cpp (613): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-g1xler\src\mainloop.cpp (375): MainLoop::run
c:\cygwin64\tmp\factorio-build-g1xler\src\main.cpp (1257): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF1D181F4)
00007FFBF1D181F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF408A251)
00007FFBF408A251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
22.272 Error CrashHandler.cpp:177: Map tick at moment of crash: 95
22.272 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
33.300 Uploading log file
33.315 Error CrashHandler.cpp:222: Heap validation: success.
33.316 Creating crash dump.
33.464 CrashDump success

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