QR Code Blueprint Generator

by mketab

Presents a text box to the user and creates a QR code or Aztec code blueprint from the input text.

Utilities
a month ago
2.0
11

Changelog

Version: 1.5.3
Date: 2026-07-18
  Changes:
    - Add optional dependency on tech-tiles.
Version: 1.5.2
Date: 2026-07-09
  Changes:
    - Limit the text input length to 2000 characters to prevent game freezes when pasting extremely large strings.
Version: 1.5.1
Date: 2026-07-08
  Changes:
    - Update info.json and README description to reflect Aztec changes.
Version: 1.5.0
Date: 2026-07-08
  Changes:
    - Implement Aztec code encoding and decoding.
    - Generalize UI strings to 2D matrix codes rather than QR codes.
Version: 1.4.1
Date: 2026-07-07
  Changes:
    - Add changelog.txt.
Version: 1.4.0
Date: 2026-07-06
  Changes:
    - Forbid tiles which would not contrast in the remote view.
    - Require foreground tile.
    - Forbid tiles which require resources underneath them.
    - Limit size of larger tiled QR codes to approximate the max size of a small tile code.
Version: 1.3.0
Date: 2026-07-06
  Changes:
    - Fix issue regarding unplaceable blueprints when using large items.
    - Forbid mismatched tiles in selector.
    - Forbid hidden items as valid tiles.
Version: 1.2.0
Date: 2026-07-06
  Changes:
    - Implement pure Lua QR code decoder with selection tool.
    - Reopen GUI when selection tool fails to scan.
    - Correct matrix indexing for 90 and 270 degree QR code rotations.
    - Remove qr-pixel-entity mod setting and its references.
    - Extract shared QR code lookup tables and functions to a common module.
Version: 1.1.0
Date: 2026-07-05
  Changes:
    - Remember player settings across GUI sessions.
    - Add support for pixel scaling.
    - Support foreground and background item selection.
    - Localize GUI and error messages.
    - Add hotkey support.
Version: 1.0.1
Date: 2026-07-04
  Changes:
    - Support multi-tile entities in QR code generation.
Version: 1.0.0
Date: 2026-07-04
  Changes:
    - Initial release.