Presents a text box to the user and creates a QR code or Aztec code blueprint from the input text.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.5.3
Date: 2026-07-18
Changes:
- Add optional dependency on tech-tiles.
Version: 1.5.2
Date: 2026-07-09
Changes:
- Limit the text input length to 2000 characters to prevent game freezes when pasting extremely large strings.
Version: 1.5.1
Date: 2026-07-08
Changes:
- Update info.json and README description to reflect Aztec changes.
Version: 1.5.0
Date: 2026-07-08
Changes:
- Implement Aztec code encoding and decoding.
- Generalize UI strings to 2D matrix codes rather than QR codes.
Version: 1.4.1
Date: 2026-07-07
Changes:
- Add changelog.txt.
Version: 1.4.0
Date: 2026-07-06
Changes:
- Forbid tiles which would not contrast in the remote view.
- Require foreground tile.
- Forbid tiles which require resources underneath them.
- Limit size of larger tiled QR codes to approximate the max size of a small tile code.
Version: 1.3.0
Date: 2026-07-06
Changes:
- Fix issue regarding unplaceable blueprints when using large items.
- Forbid mismatched tiles in selector.
- Forbid hidden items as valid tiles.
Version: 1.2.0
Date: 2026-07-06
Changes:
- Implement pure Lua QR code decoder with selection tool.
- Reopen GUI when selection tool fails to scan.
- Correct matrix indexing for 90 and 270 degree QR code rotations.
- Remove qr-pixel-entity mod setting and its references.
- Extract shared QR code lookup tables and functions to a common module.
Version: 1.1.0
Date: 2026-07-05
Changes:
- Remember player settings across GUI sessions.
- Add support for pixel scaling.
- Support foreground and background item selection.
- Localize GUI and error messages.
- Add hotkey support.
Version: 1.0.1
Date: 2026-07-04
Changes:
- Support multi-tile entities in QR code generation.
Version: 1.0.0
Date: 2026-07-04
Changes:
- Initial release.