Thanks for the explanation.
I did found out how FNEI is working in that manner - however I have still some buildings stuck on MK01, whereas my research now unlocked MK04 machines.
What is weird, that with the plantations I have MK01 and MK04 but not MK02 and MK03.
Not sure what messes it up - if it is military science, it is not shown in the tech tree as a dependency.
I am not exactly sure how to use the commands - I followed your advice to enable the new glass furnaces and it worked that way.
I just passed T4 chips and yellow science slowly picking up.
Looking forward to enable sintering.
This modset truly is difficult.