This mod adds many recipes to the allow productivity list. Trying to keep things somewhat balanced, though this is completely subjective.
Example of recipes with added productivity:
-Animal Samples
-All Aramid and Biofilm recipes
-Nanofibrils, Chitosan and all ingredients
-Advanced coating and containers
-Cytostatic 2 (1 already has prod for some reason)
-Resveratrol
-Part of the Nanomesh chain
-Most of the Nanozymes chain
-All batteries
-Pesticides and all their ingredients
-All fiberboards recipes
-Acetone from propene
-Ethylene glycol chain
-Stoppers from rubber and Nylon parts
-All of the animal-upgrading chemicals
...and more!
Also includes 5 late game infinite technologies for megabase enjoyers
High science cost but repeatable productivity on metals, alloys and glass products