Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.6 Date: 2024.02.17 Bugfixes: - Crash when rendering scan results including surfaces that no longer exist.
Version: 0.2.5 Date: 2024.02.15 Bugfixes: - Crash when rendering older scan results.
Version: 0.2.4 Date: 2023.12.27 Changes: - Surface names in the dropdown now list the number of surfaces in them. - Now a configurable bottom-right button rather than always-on top-left button
Version: 0.2.3 Date: 2023.02.10 Changes: - There's now an option to highlight all entities in the network, instead of only one. Performance not guaranteed when used on larger networks. - Limit the number of characters in the surface label to 40 characters to avoid UI breakage if a network has many surfaces.
Version: 0.2.2 Date: 2023.02.09 Changes: - The "sample entity highlight" is now blue rather than red as befits an electric network. - The electric network list now highlights the most recently visited network (after upgrading to 0.2.2) in blue.
Version: 0.2.1 Date: 2023.02.06 Changes: - The UI now remembers position when dragged. - The user can now choose whether to close the GUI on go to. This is now turned off by default. - Now draws a rendering highlight around the sample entity.
Version: 0.2.0 Date: 2023.02.04 Changes: - Upgraded the UI to handle surfaces better. You can view all results or filter by a specific surface and the UI no longer fails to scale well if there are many surfaces. Additionally, we can now display electric networks with multiple surfaces. - When viewing an electric network, SE's navigation satellite can be used if available for cross-surface viewing. Bugfixes: - UI no longer breaks if surfaces become invalid after a scan completes.