Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.6
Date: 2024.02.17
Bugfixes:
- Crash when rendering scan results including surfaces that no longer exist.
Version: 0.2.5
Date: 2024.02.15
Bugfixes:
- Crash when rendering older scan results.
Version: 0.2.4
Date: 2023.12.27
Changes:
- Surface names in the dropdown now list the number of surfaces in them.
- Now a configurable bottom-right button rather than always-on top-left button
Version: 0.2.3
Date: 2023.02.10
Changes:
- There's now an option to highlight all entities in the network, instead of only one. Performance not guaranteed when used on larger networks.
- Limit the number of characters in the surface label to 40 characters to avoid UI breakage if a network has many surfaces.
Version: 0.2.2
Date: 2023.02.09
Changes:
- The "sample entity highlight" is now blue rather than red as befits an electric network.
- The electric network list now highlights the most recently visited network (after upgrading to 0.2.2) in blue.
Version: 0.2.1
Date: 2023.02.06
Changes:
- The UI now remembers position when dragged.
- The user can now choose whether to close the GUI on go to. This is now turned off by default.
- Now draws a rendering highlight around the sample entity.
Version: 0.2.0
Date: 2023.02.04
Changes:
- Upgraded the UI to handle surfaces better. You can view all results or filter by a specific surface and the UI no longer fails to scale well if there are many surfaces. Additionally, we can now display electric networks with multiple surfaces.
- When viewing an electric network, SE's navigation satellite can be used if available for cross-surface viewing.
Bugfixes:
- UI no longer breaks if surfaces become invalid after a scan completes.