Progressive Productivity


As you craft things, you get better at crafting them

Tweaks
13 days ago
2.0
3.24K
Manufacturing

i Extreme Script updates

13 days ago

Hi.
I just landed on Vulcanus and noticed that the mod gets over 2.5 in script updates every few seconds. This causes some big lag spikes, which are quite annoying. Would it be possible to add a setting that allows us to change the intervall of the mod checking all recipes?

13 days ago

Hey, if you send me your save file I will debug this. I'd rather fix the underlying problem than add an option for interval (it will still be a problem, just less often...)

I know it had issues with large amounts of items in the past and I added some caching, which seemed to fix it. I have some ideas on how I can further improve the performance as well, but I haven't had any issues with it myself lately so I hadn't worried about it.

13 days ago

yeah, sure. no problem at all.
here is the save: https://fromsmash.com/cf_HIqtXCO-dt

13 days ago

I just dropped 1.1.5, which should hopefully resolve your issues. On your save, for me, it went from ~2.1ms to ~0.06ms. Please let me know if you experience any other issues or this causes and problems for you!

As an aside, thanks for the save, I've got a bunch of new mods to try. This has got to be my favorite part of having created a mod lol

13 days ago

Yeah, nice. That was way faster than i thougt. It looks just as good on my end as on yours.
And just be clear. This was just an performance update and not the bugfix for the problem, were your mod wont recognize recipes from a mod, that got added at a later point to the save or got updated at some point, right?

As an aside, im always playing with a lot of mods. I had so far in every mod portal recap over 1000 mod downloads, except for last year. There i was just 2 mods shy..^^'

13 days ago

This was purely performance based. I didn't realize there was an issue with new recipes from mods. Let me look into that, as I thought that was working lol.

13 days ago

Yeah.. I already asked about it like 10 months ago but ig you werent able to figure out what was wrong back then. (I didnt know how to replicate the bug back then either.)
https://mods.factorio.com/mod/progressive-productivity/discussion/686f9a71fa0e0b2e47ae695a

7 days ago

This version also now counts quality items.

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