Prismatic Belts

by Kirazy

Colors the conveyor surface of transport belts to match the arrows, improving visibility. Supports Bob's mods and Artisanal Reskins, Krastorio 2, Ultimate Belts, Factorio Extended Plus and Random Factorio Things and in combination with Miniloader, Loader Redux, Deadlock Stacking Beltboxes & Loaders and Vanilla Loaders.

Tweaks
3 days ago
1.1 - 2.0
20.1K

i compat request

3 days ago
(updated 3 days ago)

Whould it be hard to implement belt tints compatible with floating variants from Dredgeworks? Or it will be better to ask that mod developer to make compat?
Currently it is working together (game launching, prototypes created and entities working). However floating belts variants both sprite and inventory/factoriopedia icons do not include prismatic tints (it still builds own icon overlay based on vanilla sprite presumably due loading order and as far as i understand you need to somehow insert your tint layer between base and floating overlay)

3 days ago
(updated 3 days ago)

I can insert between the base and floating, I do that for the AAI loaders compatibility. I'll take a look.

2 days ago
(updated 2 days ago)

Hmm, lol.

This is where the way that Dredgeworks creates the icons is a little awkward, so I rolled my own solution:

I did use the tint Dredgework applies to icons/entities, but blended with the Prismatic tint and avoiding overwhelming the belt color.

Thoughts?

2 days ago

Looks legit, as for me. I mean its not so easy to determine if belt is floating or regular (still possible, but need more attention), but really easy to see what tier of belt im looking at👍

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