I like this mod so far, good work, but I noticed a couple issues with the cell charger.
First it uses energy constantly even when not producing a product, second its power priority is tertiary where it should be secondary-input, as it is a production machine rather than acting like an accumulator.
As a side note, it might also be desirable for the power station to output spent batteries that can be recharged in the cell charger, though this is not as important as the above.
I hope to see more work on this one~
Thanks for the feedback!
I'll create some options so you can turn tweak to your liking, but the constant energy consumption is actually a feature to balance the energy storage, since you can use it as accumulators and save space by storing it inside chests.
It was designed to act like an accumulator that you can carry around. The more energy available, the faster it will charge batteries.
I also wish to output the spent batteries, as this was the intended way! but this is a limitation from the entity used, and I couldn't figure a way around... -.-