pollution visuals


heavilly polluted areas will now contain clouds of smog

Tweaks
1 year, 5 months ago
1.1
3.80K

Changelog

Version: 0.0.1
Date: 11-08-2022
  Changes:
    - First release
Version: 0.0.2
Date: 11-08-2022
  Changes:
    - added thumbnail.png
Version: 0.1.0
Date: 12-08-2022
  Changes:
    - added smooth transitions
Version: 0.1.2
Date: 12-08-2022
  Changes:
    - hopefully fix migration bug
Version: 0.2.0
Date: 14-08-2022
  Changes:
    - added multiple layers of smog
Version: 0.2.1
Date: 15-08-2022
  Changes:
    - added setting so you can turn on/off the visuals in game
Version: 0.2.2
Date: 16-08-2022
  Changes:
    - changed the pollution thresholds to a exponential funtion instead of a linear one
    - added configurable settings like chunks per tick and parameters for smog thickness.
Version: 0.2.3
Date: 16-08-2022
  Changes:
    - made some performance adjustments
Version: 0.2.4
Date: 20-08-2022
  Changes:
    - fix crash on deleting a chunk
    - added functionality to render smog on every surface
Version: 0.2.5
Date: 20-08-2022
  Changes:
    - fix crash on deleting surface
Version: 0.2.6
Date: 21-08-2022
  Changes:
    - fix crash caused by assigning the wrong index on setup phase
Version: 0.2.7
Date: 08-12-2022
  Changes:
    - fix compatability issue with RSO (made possible by SKProCH)