Planet Request Group

by Heniker

Automatically set planet filters for your space platform logistic requests.

Utilities
a month ago
2.0
376
Logistic network

b Ceases to work with Logistic Group Combinator

15 days ago

I run this mod together with Logistic Group Combinator. First it worked well, now it isn't working anymore. I tried adding more planets to the group name. That helped temporarily, but now the new groups do not work anymore. The generated groups stay empty.

Can I test the mod reliably by leaving a planet with the platform, then immediately returning to it? Or is there any minimum delay? The bug occurs also when the platform makes the usual tour of several planets.

15 days ago

Do you mind sharing your save file? This is gonna be hard to debug without it.

The mod is not really compatible with Logistic Group Combinator - since Logistic Group Combinator resets planet filters for all items to Nauvis every tick.
There is also no in-between updates. I.E. if the logistic group contents change after platform has arrived at a planet - new group contents won't be visible in the generated section.

You can test the mod by just toggling automatic/paused thrust or leaving and returning to the planet immediately. There is no delay between updates and there should not be any state either.

15 days ago

As for compatibility with Logistic Group Combinator - I feel like Logistic Group Combinator could just set planet filters based on the planet signal it receives. It could probably even use another wire in order to keep signal clean.
I might make a PR for that mod, but not any time soon.

14 days ago

That sounds like a good plan. Then I do not have to deal with the annoying Nauvis requests.
I will find a way to upload my savegame for you. FYI, in the meantime I have found another solution for my shipping so there is no hurry. But your suggestion should help other players.

13 days ago

Thanks for the save file.
The temporary section creation was disabled in v0.1.6 for cases when a section has only 1 valid planet.
Shattered Planet, Solar System Edge are not valid planets for import and thus are not parsed by the mod.
Meaning, as far as the the mod knows - you're only importing from a single planet and there is no need to create temporary section.

RN what happens is the mod tries to set import_from filter to correct location for items in the section, but it is immediately overridden by Logistic Group Combinator.

FAQ kind of explains why temp section works as it is. You can add other valid planet that your platform does not visit (like Aquilo) to force temp section creation as a workaround.

Compatibility with Logistic Group Combinator is a whole other question. I think there is nothing to be done on the Planet Request Group side.

12 days ago

I see. Thanks for your effort.

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