Personal Armor Weapon Systems (PAWS)

by Sudain

Adds a suite of personal defense equipment for your armor grid. Weapons automatically engage most vulnerable nearby enemies, reloads from ammunition your inventory, and sleep when combat is over to minimize server load.

Tweaks
3 days ago
2.0
361
Combat

g PAWS weapons fire from any armor in your inventory, even if you're not wearing it

8 days ago

Which is nice, because I enjoy being a walking arsenal, but I have to assume this is not intended behavior :p

8 days ago

lol Indeed that does not sound like intended behavior. Just to clarify, you have Armor A and Armor B. A Paws module in inserted in armor A. Armor B does not have a PAWS module in it. You happen to be wearing Armor B when engaging in combat. The modules in armor A activate and start to defend you, correct?

8 days ago

That's correct. The one I'm wearing only has solar panels, energy shields, roboports and batteries. The other armor, which I'm carrying, has flamethrower, rocket, and gun PAWS modules, plus solar and batteries. They're both Power Armor mk 1.

5 days ago

Okay I applied a fix. That should prevent it from doing that now. :) If it doesn't please grab the output of the /paws-diag and let's see what's going on.

4 days ago

Looks like that fixed it.

4 days ago

Awesome! Thank you for mentioning the bug. :)

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