A solution for managing music added by compatible mods. The mod allows each track to be enabled/disabled in the mod startup options.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.0
Date: 2022-07-03
Changes:
- Updated for Factorio 1.1.61, removed "info block" icons, as it is now part of vanilla game.
- Removed deprecated track list, thus cleaning up the mod. Everyone got plenty migration time.
- Added a Tutorial FAQ to the mod (and to the mod portal page) on how to create an adjunct mod.
- Cleaned up and tossed out some old cobwebs found while rummaging around the code.
- Renamed mod title slightly. Now it's "BGM Amp - Music Track Manager". Mod did transform some.
Version: 0.7.0
Date: 2022-04-27
Changes:
- Reformatted this changelog so that the game can parse it as well as the mod portal.
- Implemented Adjunct API for extending the track list indefinitely via adjunct mods.
- Changed core mod license to MIT (increased mod complexity)
- Deprecated settings allow for manual migration from previous version (these will be removed)
- Unavailable tracks will now be hidden "thanks to" architectural changes in the mod.
Version: 0.6.2
Date: 2022-03-23
Changes:
- Fixed failure to load the mod when no adjuncts are available (empty track list, woops!)
Version: 0.6.1
Date: 2022-03-19
Changes:
- Corrected a mistake in this very changelog.
- Separated tracks out into adjunct mods, purging all music from this mod.
- Adjuncts allow for variants as well to eliminate some unnecessary clutter.
- Whether an adjunct is present or not, any associated tracks will be shown.
- Overhauled localisation process.
- Tracks that are missing will be grayed out in startup settings.
Version: 0.6.0
Date: 2022-03-15
Changes:
- More music and a slight revision of some track descriptions.
Version: 0.5.0
Date: 2022-03-12
Changes:
- Major version bump. This mod is close to 1.0 state.
- Even more music managed to fit into the collection.
- Track categorization pass; separated the tracks into ambient and melodic categories.
- Added descriptions of how the tracks sound to provide hints in picking desired tracks.
- Polished the mod startup settings experience.
- Corrections, better descriptions, translations, etc, are of course welcome.
Version: 0.0.3
Date: 2022-03-11
Changes:
- Added & removed some tracks. Added startup settings for selecting which tracks to enable.
Version: 0.0.2
Date: 2022-03-07
Changes:
- More music. Performed a sample rate normalization pass on all tracks (44.1 kHz standard).
Version: 0.0.1
Date: 2022-03-06
Changes:
- Initial release