A solution for managing music added by compatible mods. The mod allows each track to be enabled/disabled in the mod startup options.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.0 Date: 2022-07-03 Changes: - Updated for Factorio 1.1.61, removed "info block" icons, as it is now part of vanilla game. - Removed deprecated track list, thus cleaning up the mod. Everyone got plenty migration time. - Added a Tutorial FAQ to the mod (and to the mod portal page) on how to create an adjunct mod. - Cleaned up and tossed out some old cobwebs found while rummaging around the code. - Renamed mod title slightly. Now it's "BGM Amp - Music Track Manager". Mod did transform some.
Version: 0.7.0 Date: 2022-04-27 Changes: - Reformatted this changelog so that the game can parse it as well as the mod portal. - Implemented Adjunct API for extending the track list indefinitely via adjunct mods. - Changed core mod license to MIT (increased mod complexity) - Deprecated settings allow for manual migration from previous version (these will be removed) - Unavailable tracks will now be hidden "thanks to" architectural changes in the mod.
Version: 0.6.2 Date: 2022-03-23 Changes: - Fixed failure to load the mod when no adjuncts are available (empty track list, woops!)
Version: 0.6.1 Date: 2022-03-19 Changes: - Corrected a mistake in this very changelog. - Separated tracks out into adjunct mods, purging all music from this mod. - Adjuncts allow for variants as well to eliminate some unnecessary clutter. - Whether an adjunct is present or not, any associated tracks will be shown. - Overhauled localisation process. - Tracks that are missing will be grayed out in startup settings.
Version: 0.6.0 Date: 2022-03-15 Changes: - More music and a slight revision of some track descriptions.
Version: 0.5.0 Date: 2022-03-12 Changes: - Major version bump. This mod is close to 1.0 state. - Even more music managed to fit into the collection. - Track categorization pass; separated the tracks into ambient and melodic categories. - Added descriptions of how the tracks sound to provide hints in picking desired tracks. - Polished the mod startup settings experience. - Corrections, better descriptions, translations, etc, are of course welcome.
Version: 0.0.3 Date: 2022-03-11 Changes: - Added & removed some tracks. Added startup settings for selecting which tracks to enable.
Version: 0.0.2 Date: 2022-03-07 Changes: - More music. Performed a sample rate normalization pass on all tracks (44.1 kHz standard).
Version: 0.0.1 Date: 2022-03-06 Changes: - Initial release