Particle physics introduces a new phase of Space Age technology after cryogenic science with a few novel challenges. It can be added to an existing game, and it does not change gameplay before cryogenic science.
It will take a better understanding of subatomic physics to make it through the treacherous debris of the shattered planet. Extract deuterium from the mucus of slipstack corals. Use the high-energy light nuclei of lithium deuteride in a particle accelerator to probe fundamental physics--once you learn how to satisfy the accelerator's colossal energy requirements.
Use this mod if you want
- A small addition consistent with the Space Age style
- More Gleba agriculture that's balanced to feel distinct from the basics
- A new building that's an energy management puzzle
- No plutonium
- No neptunium
- No uranium-233
- No uranium-234
- No uranium-236
Thanks to Hurricane046 and CmmdrNeverborn for contributing graphics to the modding community. Graphics are credited in LICENSE.txt.