Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.6
Date: 2026-11-09
Bugfixes:
- Fixed map text shrinking when zooming out. scale_with_zoom is now true, so labels keep a
constant on-screen size like the vanilla map labels.
Version: 0.1.5
Date: 2026-11-09
Changes:
- Much bigger map text (large bold font + larger scale).
Version: 0.1.4
Date: 2026-11-09
Changes:
- Rewrote ore grouping: aggregate per 32x32 chunk first, then merge adjacent same-ore chunks,
so one connected ore field gets exactly one label.
- Much faster: no more per-entity neighbour scan (fixes the lag when toggling/loading).
- Larger map text.
Version: 0.1.3
Date: 2026-11-09
Changes:
- Merged connected ore patches into one field: one label per ore deposit (name + total), not one per chunk.
- Much larger map text and text no longer shrinks when zooming out.
Version: 0.1.2
Date: 2026-11-09
Changes:
- Labels are now drawn only on the map (render_mode = "chart") instead of in the world view.
- Resources are aggregated per 32x32 chunk; one label per chunk showing the total amount.
Version: 0.1.1
Date: 2026-11-09
Bugfixes:
- Fixed load error on Factorio 2.1 (updated to the new LuaRendering API:
rendering.clear(mod_name) instead of the removed is_valid/destroy).
Version: 0.1.0
Date: 2026-11-09
Features:
- Draws a map label (localised name + amount) above every resource patch.
- Added a shortcut-bar button to toggle the labels on/off.