Yello, I've been using this mod for some time and I love it, definitely my favorite fluids hauler in game, I recently started toying with AAI Vehicles and I noticed that this mod doesn't provide cargo information to the Unit Scanner in AAI Programmable Structures mod, probably because fluids are not actually cargo? I've had to trap the hauler inside gates that only open after some time has passed to get it to stand still to unload lol, which is cumbersome, can you please change it in a way to provide correct cargo information?