Nullius: Hurricane Reskins


Reskins Nullius buildings with Hurricane046's high-resolution animated sprites, with tier coloring and added pipe connections.

Tweaks
3 days ago
2.0
76

Changelog

Version: 0.1.4
Date: 2026-06-18
  Features:
    - Reskinned the flotation cell with a water-tank variant of the fuel refinery body (source folder fuel-refinery-water): the central drum is now a glass tank of liquid with looping animated bubbles. Inherits the fuel refinery's tier mask, split emission, and recipe paint layer; a tinted icon pair is derived to match the new look.
Version: 0.1.3
Date: 2026-06-18
  Changes:
    - Improved the mod thumbnail: centered the building art (no longer offset by the source shadow) and added a soft drop shadow.
Version: 0.1.2
Date: 2026-06-18
  Features:
    - Reskinned the geothermal plant (arc furnace), with native reactor body animation via working_light_picture.
    - Reskinned the hydro plant (thermal plant) and vacuum chamber (fuel refinery), including recipe-tinted paint layers.
  Changes:
    - Renamed to "Nullius: Hurricane Reskins", crediting Hurricane046 (building art, CC BY 4.0). Added LICENSE, thumbnail, and full attribution.
    - Added optional dependencies: Artisanal Reskins: Nullius, Tricky Old Nick, Lambent Nil, Configurable Valves, and Nullius Lore-Accurate Visual Tweaks.
    - The diagnostic prototype dump (nvo-debug-dump startup setting) now ships off by default.
    - Added missing in-game setting labels for the fluid-connection art and tier-pip toggles.
  Optimizations:
    - Shared the prototype search-type list and tier-colour resolution between modules to remove duplicated code.