Nuclear Locomotive
I needed a locomotive for faster access to my outpousts as well as a faster method of transportation so I created my own mod.
This is my first mod, I have created a locomotive/train that uses nuclear fuel cells to operate in addition to providing a higher speed, for outpoust or for replacing all trains in base.
Features
- Locomotive with a maximum speed of 600K/h
- Higher acceleration
- Supports vanilla wagons
Recipe and research
Adds a new locomotive that works with nuclear fuel cells, can reach a maximum speed of 600k/h, has a higher acceleration but everything comes with a cost to balance the mod. The technology is unlocked with red, green, blue, violet, yellow with a total of 10K of each. The locomotive supports the vanilla wagons to work.
why ?
I have created several megabases and for the outposts the vanilla trains are not very fast for long distances, so I have created my own solution to fix that problem.
Recipe
- Locomotive x1
- Iron Plate x50
- Steel x100
- LDS x60
- Electric Engines 20x
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Nuclear Reactor x1
1.1.0 Realese
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Realese with several balance changes
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Changed locomotive recipe.
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Reactor optimization, going from 14min of autonomy to 22min with 150 cells.
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More acceleration force 20%.
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More braking force 10%.
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More reverse power.
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Research cost reduced from 22k to only 10K.
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Descriptions edited to be more clear and accurate.
Future
I'm working on a skech for a nuclear locomotive to be integrated in the vanilla game models, with pipes and a minimalist reactor, keeping as much as possible the vanilla aspects of the game.
I need help to be able to model and render such a project and I am not a graphic artist but I do what I can.