This mod normalizes the cost of technologies so that they all require the same quantity of each type of science. For example: A technology that costs: '(10 red + 5 green + 2 blue) x 300' would become '(1 red + 1 green + 1 blue) x 300'.
Small changes concerning balance, gameplay, or graphics.
Version | Game Version | Download | Release Date | Downloads |
---|---|---|---|---|
1.0.0 | 1.1 | Download | 1 year, 3 months ago | 54 |