No animations

by Sopel

Removes most large animations to significantly reduce RAM and VRAM usage (RAM usage in menu with pymods down from 4.5GiB to 1.5GiB)

Utilities
1 year, 9 months ago
0.18 - 1.1
2.03K

b Error , :274 'pair' (table expected , got Nil)

1 year, 9 months ago
(updated 1 year, 9 months ago)

hi ,
getting an error when loading into the game

Failed to load mods:no_animation/data-final-fixes.lua:274:bad argument #1 of 2 to 'pairs' (table expected , got nil) stack traceback:
[C]:in function 'pairs'
no_animation/data-final-fixes.lua:274:in function 'reset_animation_of_things'
no_animation/data-final-fixes.lua:282:in main chunk

yea. Just downloaded it to remove that "place down" animation that plays , little smoke. :D
Is that possible? to remove the "place down" smoke/dust cloud animation

1 year, 9 months ago

Do you use any other mods?

I'm not sure it's possible to remove that particular animation, I think it's particles and I can't find anything in the script that can control that.

1 year, 9 months ago

actually, found https://wiki.factorio.com/Prototype/Entity#created_smoke, but it might be outside of the scope for this mod

1 year, 9 months ago
(updated 1 year, 9 months ago)

Hey. No this was the first mod i have used in factorio.
OH. I see. Well I check the wiki out.

Thanks for the reply!

Just another question. Is it possible to change the Prototype entity thing with a console command in runtime or it needs to be a mod . Not very mod savy :D.

1 year, 9 months ago

Ok, I was actually able to replicate the issue and fix it...

It needs to happen during startup, cannot be changed later.

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