No animations

by Sopel

Removes most large animations to significantly reduce RAM and VRAM usage (RAM usage in menu with pymods down from 4.5GiB to 1.5GiB)

Utilities
2 years ago
0.18 - 1.1
2.17K
Owner:
Sopel
Source:
https://github.com/Sopel97/no_animations
Homepage:
https://github.com/Sopel97/no_animations
License:
MIT
Created:
4 years ago
Latest Version:
1.1.7 (2 years ago)
Factorio version:
0.18 - 1.1
Downloaded by:
2.17K users

No animations

This mod removes most animations to reduce RAM and VRAM usage, allowing to play complex modpacks on worse hardware or allow for larger bases.
NOTE: It shouldn't have any impact on UPS/FPS unless you're really out of RAM/VRAM.
It is mod oblivious so should work with any mod unless some mod defines animations in an unforseen way.

Animations on the following entity types are removed (you can enable animations for selected entity types in the mod's startup settings):
- assembling-machine
- furnace
- mining-drill
- generator
- electric-energy-interface
- rocket-silo
- explosion
- unit-spawner
- trivial-smoke
- fire
- roboport
- burner-generator
- pump
- car
- animation
- accumulator
- unit
- turret
- corpse

Transport belts, character, and other small common animations are left as is as it would be too glaring to remove them.