Small changes concerning balance, gameplay, or graphics.
Version: 0.1.19 Date: 28. 11. 2020 Features: - Updated for 1.1
Version: 0.1.18 Date: 16. 08. 2020 Features: - 1.0 !!!
Version: 0.1.17 Date: 23. 01. 2020 Features: - Updated for 0.18.
Version: 0.1.16 Date: 08. 07. 2019 Bugfixes: - Added slippycheeze's fix for stubborn water.
Version: 0.1.15 Date: 07. 07. 2019 Bugfixes: - Changed how NF handles mod conflicts. Whenever NF fails to get the correct texture, default will be used. This should "solve" the problem, where water is being replaced by water, when a mod forces water on all surfaces.
Version: 0.1.14 Date: 15. 05. 2019 Bugfixes: - Improved RSO compatibility.
Version: 0.1.13 Date: 03. 05. 2019 Bugfixes: - Fixed water blending with bots.
Version: 0.1.12 Date: 03. 05. 2019 Bugfixes: - Fixed for 0.17.35 changes.
Version: 0.1.11 Date: 02. 02. 2019 Bugfixes: - Some fixes for Creative Mode.
Version: 0.1.10 Date: 27. 02. 2019 Bugfixes: - Implemented workaround for the starting area water problem.
Version: 0.1.9 Date: 26. 02. 2019 Features: - Updated for 0.17. WARNING currently due to a bug in Factorio 0.17, does not work in the starting area.
Version: 0.1.8 Date: 15. 10. 2018 Bugfixes: - Fixed some debuging leftovers.
Version: 0.1.7 Date: 07. 10. 2018 Bugfixes: - Fixed missing surface_index for bots and Nanobots.
Version: 0.1.6 Date: 06. 10. 2018 Features: - Added water blending. The edge of the landfilled aread facing the water will now rise the water level from deep water to water, resulting in a nice beach like gradient instead of the steep shore into deep water as before. Can be disabled in the game settings. - Added preliminary support for multiple surfaces. Bugfixes: - Disabled some unnecessary logging.