Creates toggleable, color-coded kingdom territory on the map. Each valid building claims a 5x5 chunk area, adjoining chunks share one clean outer border, territory labels stay centered and scale with zone size, and a correctly alpha-blended subtle fill uses colors supplied by Nexus Kingdom Names.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.3
Date: 2026-07-17
Fixes:
- Corrected territory fill blending by premultiplying RGB channels by alpha, as required by Factorio's rendering API.
- Previous versions changed only the alpha channel, which could leave the chart overlay visually bright even at tiny alpha values.
- Set the corrected territory fill to a genuine 6% opacity.
Compatibility:
- Existing claims, labels, borders and visibility preferences are preserved.
- All renderings are rebuilt automatically after updating.
Version: 1.1.2
Date: 2026-07-17
Changes:
- Reduced zone fill opacity from 0.025 to 0.008 for a much softer and less saturated territory overlay.
Compatibility:
- Existing claims, centered labels, scaling and perimeter borders are preserved.
Version: 1.1.1
Date: 2026-07-17
Changes:
- Kingdom labels now recalculate their position from all claimed chunks and stay centered as territory expands.
- Kingdom labels now scale up gradually as the claimed territory grows.
- Reduced zone fill opacity from 0.08 to 0.025 for a much subtler overlay.
Compatibility:
- Existing claims are preserved and labels/renderings are rebuilt automatically after updating.
Version: 1.1.0
Date: 2026-07-17
Features:
- Changed automatic building claims from one chunk to a centered 5x5 area of 25 chunks.
- Replaced per-chunk rectangles with clean territory perimeter edges.
- Removed borders between adjacent chunks belonging to the same kingdom.
- Reduced zone fill opacity for a less intrusive map overlay.
- Added a per-player toggleable shortcut for showing and hiding all kingdom zones.
- Added the /zones-toggle command.
Compatibility:
- Existing 1.0.0 claims are preserved and their renderings are rebuilt automatically.
Version: 1.0.0
Date: 2026-07-17
Features:
- Added build-triggered 32x32 chunk claims.
- Added map-only colored fills and borders using kingdom colors.
- Added one map label per kingdom and surface.
- Added automatic chart visibility for all player forces.
- Added player and construction-robot claim support.
- Added force-merge and kingdom-color-change support.
- Added admin claim, unclaim and rendering-rebuild commands.
- Added remote integration interface.