Nexus Kingdom Zones deprecated

by A_R_E_S

Creates toggleable, color-coded kingdom territory on the map. Each valid building claims a 5x5 chunk area, adjoining chunks share one clean outer border, territory labels stay centered and scale with zone size, and a correctly alpha-blended subtle fill uses colors supplied by Nexus Kingdom Names.

Utilities
a day ago
2.0
2

Changelog

Version: 1.1.3
Date: 2026-07-17
  Fixes:
    - Corrected territory fill blending by premultiplying RGB channels by alpha, as required by Factorio's rendering API.
    - Previous versions changed only the alpha channel, which could leave the chart overlay visually bright even at tiny alpha values.
    - Set the corrected territory fill to a genuine 6% opacity.
  Compatibility:
    - Existing claims, labels, borders and visibility preferences are preserved.
    - All renderings are rebuilt automatically after updating.
Version: 1.1.2
Date: 2026-07-17
  Changes:
    - Reduced zone fill opacity from 0.025 to 0.008 for a much softer and less saturated territory overlay.
  Compatibility:
    - Existing claims, centered labels, scaling and perimeter borders are preserved.
Version: 1.1.1
Date: 2026-07-17
  Changes:
    - Kingdom labels now recalculate their position from all claimed chunks and stay centered as territory expands.
    - Kingdom labels now scale up gradually as the claimed territory grows.
    - Reduced zone fill opacity from 0.08 to 0.025 for a much subtler overlay.
  Compatibility:
    - Existing claims are preserved and labels/renderings are rebuilt automatically after updating.
Version: 1.1.0
Date: 2026-07-17
  Features:
    - Changed automatic building claims from one chunk to a centered 5x5 area of 25 chunks.
    - Replaced per-chunk rectangles with clean territory perimeter edges.
    - Removed borders between adjacent chunks belonging to the same kingdom.
    - Reduced zone fill opacity for a less intrusive map overlay.
    - Added a per-player toggleable shortcut for showing and hiding all kingdom zones.
    - Added the /zones-toggle command.
  Compatibility:
    - Existing 1.0.0 claims are preserved and their renderings are rebuilt automatically.
Version: 1.0.0
Date: 2026-07-17
  Features:
    - Added build-triggered 32x32 chunk claims.
    - Added map-only colored fills and borders using kingdom colors.
    - Added one map label per kingdom and surface.
    - Added automatic chart visibility for all player forces.
    - Added player and construction-robot claim support.
    - Added force-merge and kingdom-color-change support.
    - Added admin claim, unclaim and rendering-rebuild commands.
    - Added remote integration interface.