Nexus Kingdom Names

by A_R_E_S

Safely adds player-selected kingdom/faction names to official Oarc Multiplayer Spawn 2.1.24 without replacing OARC. Designed for new separate-team spawns and shared kingdoms.

Utilities
15 minutes ago
2.0
0

Changelog

Version: 1.1.4
Date: 2026-07-16
  Fixes:
    - Removed the invalid open-ended rich-text color tag that appeared literally in chat.
    - Restored a balanced color-coded kingdom tag.
    - Restored the player's own color for both username and normal chat message.
Version: 1.1.3
Date: 2026-07-16
  Fixes:
    - Restored the player's own color for their username in chat.
    - Kept the kingdom tag in the selected kingdom color.
    - Kept the colon and normal typed message white.
Version: 1.1.2
Date: 2026-07-16
  Changes:
    - Normal player chat messages are now white for improved readability.
    - Player names and color-coded kingdom tags retain their existing colors.
Version: 1.1.1
Date: 2026-07-16
  Changes:
    - Added a color-coded [Kingdom Name] player tag for every kingdom member.
    - Player tags update on join, force changes and kingdom color changes.
    - Removed the trailing 'in <color>' text from kingdom founding announcements.
    - Removed the premature 'A kingdom color is still required' chat warning.
    - Required existing-kingdom color selection now silently reopens when closed.
Version: 1.1.0
Date: 2026-07-16
  Features:
    - Added a mandatory unique kingdom color during new kingdom creation.
    - Added sixteen bright map-friendly kingdom colors.
    - Added a required color picker for existing uncolored kingdoms.
    - Added LuaForce.custom_color integration.
    - Added admin recovery command /set-kingdom-color.
    - Added the nexus_kingdom_names remote interface for Nexus Kingdom Zones.
  Compatibility:
    - Requires official Oarc Multiplayer Spawn exactly version 2.1.24.
Version: 1.0.2
Date: 2026-07-16
  Changes:
    - Removed the invalid conflict dependency on the unpublished nexus-kingdom-spawn fork.
    - Pinned the required Oarc Multiplayer Spawn version to 2.1.24 for safer compatibility.
Version: 1.0.1
Date: 2026-07-16
  Changes:
    - Keeps official OARC 2.1.24 as the required spawn mod.
    - Adds safer cleanup for abandoned name reservations.
    - Preserves the kingdom spawn position and initial chart after force merge.
    - Intended for new kingdom spawns; does not rename existing forces automatically.
Version: 1.0.0
Date: 2026-07-16
  Changes:
    - Initial companion-mod release.
    - Added player-selected kingdom names to OARC's spawn menu.