Negative Space

by rycieos

Adds a negative space entity for marking where empty space must be in blueprints that removes entities after the blueprint is placed. Optionally automatically adds negative space around belts or fluid pipes.

Utilities
26 days ago
2.0
69
Blueprints

g Rail signals not getting deconstructed

29 days ago

It appears like rail signals don't get deconstructed when I use negative space tiles on them.

26 days ago

I found a bug that might have been causing what you were seeing, which I have now fixed. But other than that, negative space removes rail signals every time for me.

The only exception is rail signals attached to elevated rails. It still will be removed, but only when you place the negative space in the tile that the signal is actually in, which is visually 4 spaces below. Elevated rails are tricky like that, and I think the current behavior of matching the tile the rail or signal is above is more correct than where it appears to be.

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