At this time I'm unable to support creating half the buildings without breaking the existing progression in the dlc. If the API changes allowing for me to support this I will implement it. Currently in the 1.0.0+ version you can create the Gleba buildings and the Fulgora buildings, you must import the Cryo plant and the Foundry.
The lightning is everywhere on the planet, this planet has a longer day night cycle making power a bit more challenging if you wish to go down this route. The demolishers have their territories and don't interfere with the existing wildlife (biters/wrigglers).
For the title of "biomes" I plan on maybe eventually rewriting the entire map generation from scratch to allow more cohesive biomes more like what the image of the mod looks like. Currently it's more of a funny challenge/map gen you can use.