Start With Nanobots


Allows starting the game with Nanobots.

Tweaks
2 years ago
1.0 - 1.1
9.70K

Changelog

Version: 1.1.3
Date: 2022-03-12
  Bugfixes:
    - Give nanobots to each player as they join a multiplayer game
Version: 1.1.2
Date: 2021-06-02
  Bugfixes:
    - Allow cliff explosive technology to be researched when enabled at game start
    - Added Schall Starting Inventory as optional dependency to ensure Nanobots remain in inventory
Version: 1.1.1
Date: 2021-01-09
  Bugfixes:
    - Remove pre-req technology from range/speed research when enabled at game start
Version: 1.0.1
Date: 2021-01-09
  Bugfixes:
    - Remove pre-req technology from range/speed research when enabled at game start
Version: 1.1.0
Date: 2020-12-22
  Changes:
    - Bump to Factorio version 1.1
Version: 1.0.0
Date: 2020-12-22
  Features:
    - Initial release