Hello! I appreciate that you didn't actually write this mod, but if you wanted to improve it, you may be interested to know that in 1.1 custom-inputs now return a cursor_position when triggered (https://lua-api.factorio.com/latest/events.html#Custom%20Input%20Events) which means that you can remove all of the capsule spawning logic if you like.
That is exactly what I'm looking for, thank you!!!
I think I may have a single programming bone in my body, I'll get the mod updated as soon as possible.
Alrighty good fellows, the mod has officially been updated, yay! Lemme know if it burns down your computer or... anything like that. Unfortunately, it seems that we can no longer hold down the cursor to move, but that's okay for me at least.
Alrighty good fellows, the mod has officially been updated, yay! Lemme know if it burns down your computer or... anything like that. Unfortunately, it seems that we can no longer hold down the cursor to move, but that's okay for me at least.