Trying out the new version, you've fixed the right click for the yellow, green, and blue modules, but for custom modules right click only opens a menu with a single box-filter. I think there should be 4 box-filters, and the player can choose to either put modules in them or leave them empty. For example, in the mid game it would be helpful to have a custom module script that only adds 1 Productivity and 1 Speed (This is good for green circuits, for example). Or 2 productivity, 1 speed (great for refineries). 3 speed and 1 productivity is another good one I would like to use the custom module script with.
Thanks for your work!!