ModMash Splinter, New Worlds


Mod Mash Splinter for New Worlds, Rid Nauvis of the Queen Hive and explore New Worlds with unique resourses. Increase productivity of smeltable items with Pureonium.

Mod packs
1 year, 7 months ago
1.1
5.71K

b Server Crash

3 years ago

92527.769 Error MainLoop.cpp:1285: Exception at tick 6432224: The mod ModMash Splinter, New Worlds (1.1.12) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event modmashsplinternewworlds::on_chunk_generated (ID 12)
...mashsplinternewworlds__/prototypes/scripts/newworlds.lua:414: bad argument #3 of 3 to 'can_place_entity' (string expected, got nil)
stack traceback:
[C]: in function 'can_place_entity'
...mashsplinternewworlds__/prototypes/scripts/newworlds.lua:414: in function <...mashsplinternewworlds__/prototypes/scripts/newworlds.lua:386>
92527.770 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod ModMash Splinter, New Worlds (1.1.12) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event modmashsplinternewworlds::on_chunk_generated (ID 12)
...mashsplinternewworlds__/prototypes/scripts/newworlds.lua:414: bad argument #3 of 3 to 'can_place_entity' (string expected, got nil)
stack traceback:
[C]: in function 'can_place_entity'
...mashsplinternewworlds__/prototypes/scripts/newworlds.lua:414: in function <...mashsplinternewworlds__/prototypes/scripts/newworlds.lua:386>"
92527.770 Info ServerMultiplayerManager.cpp:783: updateTick(6432224) changing state from(InGame) to(Failed)
92527.770 Quitting: multiplayer error.

3 years ago

going to have a look at now

3 years ago

think I have a fix for loot to. Loot table generated once if an item is in there but a mod has been removed it can cause a fail.

3 years ago

Sorry for the delay been on break trying to basically detox from factorio. Pushing though potential fix now

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